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@@ -11269,10 +11269,10 @@
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</class>
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<class name="EditorFileSystem" inherits="Node" category="Core">
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<brief_description>
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- Resource filesystem, as the editor sees it.
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+ Resource filesystem, as the editor sees it.
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</brief_description>
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<description>
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- This object holds information of all resources in the filesystem, their types, etc.
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+ This object holds information of all resources in the filesystem, their types, etc.
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</description>
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<methods>
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<method name="get_file_type" qualifiers="const">
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@@ -11281,14 +11281,14 @@
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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- Get the type of the file, given the full path.
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+ Get the type of the file, given the full path.
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</description>
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</method>
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<method name="get_filesystem">
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<return type="EditorFileSystemDirectory">
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</return>
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<description>
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- Get the root directory object.
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+ Get the root directory object.
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</description>
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</method>
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<method name="get_path">
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@@ -11303,45 +11303,45 @@
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<return type="float">
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</return>
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<description>
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- Return the scan progress for 0 to 1 if the FS is being scanned.
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+ Return the scan progress for 0 to 1 if the FS is being scanned.
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</description>
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</method>
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<method name="is_scanning" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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- Return true of the filesystem is being scanned.
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+ Return true of the filesystem is being scanned.
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</description>
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</method>
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<method name="scan">
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<description>
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- Scan the filesystem for changes.
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+ Scan the filesystem for changes.
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</description>
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</method>
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<method name="scan_sources">
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<description>
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- Check if the source of any imported resource changed.
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+ Check if the source of any imported resource changed.
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</description>
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</method>
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<method name="update_file">
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<argument index="0" name="path" type="String">
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</argument>
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<description>
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- Update a file information. Call this if an external program (not Godot) modified the file.
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+ Update a file information. Call this if an external program (not Godot) modified the file.
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</description>
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</method>
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</methods>
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<signals>
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<signal name="filesystem_changed">
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<description>
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- Emitted if the filesystem changed.
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+ Emitted if the filesystem changed.
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</description>
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</signal>
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<signal name="sources_changed">
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<argument index="0" name="exist" type="bool">
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</argument>
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<description>
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- Emitted if the source of any imported file changed.
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+ Emitted if the source of any imported file changed.
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</description>
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</signal>
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</signals>
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@@ -11350,7 +11350,7 @@
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</class>
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<class name="EditorFileSystemDirectory" inherits="Object" category="Core">
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<brief_description>
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- A diretory for the resource filesystem.
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+ A diretory for the resource filesystem.
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</brief_description>
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<description>
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</description>
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@@ -11708,7 +11708,7 @@
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<return type="EditorFileSystem">
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</return>
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<description>
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- Get the filesystem cache for all resources in the project.
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+ Get the filesystem cache for all resources in the project.
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</description>
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</method>
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<method name="get_resource_previewer">
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@@ -12065,6 +12065,13 @@
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Get the list of selectes nodes.
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</description>
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</method>
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+ <method name="get_transformable_selected_nodes">
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+ <return type="Array">
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+ </return>
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+ <description>
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+ Get the list of selected nodes, optimized for transform operations (ie, moving them, rotating, etc). This list avoids situations where a node is selected and also chid/grandchild.
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+ </description>
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+ </method>
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<method name="remove_node">
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<argument index="0" name="node" type="Node">
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</argument>
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