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@@ -58,7 +58,7 @@
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<return type="void">
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</return>
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<description>
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- Clear all tiles.
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+ Clears all tiles.
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</description>
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</method>
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<method name="create_tile">
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@@ -67,7 +67,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Create a new tile which will be referenced by the given ID.
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+ Creates a new tile which will be referenced by the given ID.
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</description>
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</method>
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<method name="find_tile_by_name" qualifiers="const">
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@@ -76,21 +76,21 @@
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<argument index="0" name="name" type="String">
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</argument>
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<description>
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- Find the first tile matching the given name.
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+ Returns the first tile matching the given name.
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</description>
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</method>
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<method name="get_last_unused_tile_id" qualifiers="const">
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<return type="int">
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</return>
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<description>
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- Return the ID following the last currently used ID, useful when creating a new tile.
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+ Returns the ID following the last currently used ID, useful when creating a new tile.
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</description>
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</method>
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<method name="get_tiles_ids" qualifiers="const">
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<return type="Array">
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</return>
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<description>
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- Return an array of all currently used tile IDs.
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+ Returns an array of all currently used tile IDs.
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</description>
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</method>
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<method name="remove_tile">
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@@ -99,7 +99,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Remove the tile referenced by the given ID.
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+ Removes the tile referenced by the given ID.
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</description>
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</method>
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<method name="tile_add_shape">
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@@ -124,7 +124,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the light occluder of the tile.
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+ Returns the light occluder of the tile.
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</description>
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</method>
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<method name="tile_get_material" qualifiers="const">
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@@ -133,7 +133,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the material of the tile.
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+ Returns the material of the tile.
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</description>
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</method>
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<method name="tile_get_modulate" qualifiers="const">
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@@ -150,7 +150,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the name of the tile.
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+ Returns the name of the tile.
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</description>
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</method>
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<method name="tile_get_navigation_polygon" qualifiers="const">
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@@ -159,7 +159,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the navigation polygon of the tile.
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+ Returns the navigation polygon of the tile.
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</description>
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</method>
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<method name="tile_get_navigation_polygon_offset" qualifiers="const">
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@@ -168,7 +168,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the offset of the tile's navigation polygon.
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+ Returns the offset of the tile's navigation polygon.
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</description>
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</method>
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<method name="tile_get_normal_map" qualifiers="const">
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@@ -185,7 +185,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the offset of the tile's light occluder.
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+ Returns the offset of the tile's light occluder.
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</description>
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</method>
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<method name="tile_get_region" qualifiers="const">
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@@ -194,7 +194,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the tile sub-region in the texture.
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+ Returns the tile sub-region in the texture.
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</description>
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</method>
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<method name="tile_get_shape" qualifiers="const">
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@@ -241,7 +241,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the array of shapes of the tile.
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+ Returns the array of shapes of the tile.
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</description>
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</method>
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<method name="tile_get_texture" qualifiers="const">
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@@ -250,7 +250,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the texture of the tile.
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+ Returns the texture of the tile.
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</description>
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</method>
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<method name="tile_get_texture_offset" qualifiers="const">
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@@ -259,7 +259,7 @@
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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- Return the texture offset of the tile.
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+ Returns the texture offset of the tile.
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</description>
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</method>
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<method name="tile_get_tile_mode" qualifiers="const">
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@@ -286,7 +286,7 @@
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<argument index="1" name="light_occluder" type="OccluderPolygon2D">
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</argument>
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<description>
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- Set a light occluder for the tile.
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+ Sets a light occluder for the tile.
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</description>
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</method>
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<method name="tile_set_material">
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@@ -297,7 +297,7 @@
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<argument index="1" name="material" type="ShaderMaterial">
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</argument>
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<description>
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- Set the material of the tile.
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+ Sets the tile's material.
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</description>
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</method>
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<method name="tile_set_modulate">
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@@ -308,6 +308,7 @@
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<argument index="1" name="color" type="Color">
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</argument>
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<description>
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+ Sets the tile's modulation color.
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</description>
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</method>
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<method name="tile_set_name">
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@@ -318,7 +319,7 @@
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<argument index="1" name="name" type="String">
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</argument>
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<description>
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- Set the name of the tile, for descriptive purposes.
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+ Sets the tile's name.
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</description>
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</method>
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<method name="tile_set_navigation_polygon">
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@@ -329,7 +330,7 @@
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<argument index="1" name="navigation_polygon" type="NavigationPolygon">
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</argument>
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<description>
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- Set a navigation polygon for the tile.
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+ Sets the tile's navigation polygon.
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</description>
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</method>
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<method name="tile_set_navigation_polygon_offset">
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@@ -340,7 +341,7 @@
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<argument index="1" name="navigation_polygon_offset" type="Vector2">
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</argument>
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<description>
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- Set an offset for the tile's navigation polygon.
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+ Sets an offset for the tile's navigation polygon.
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</description>
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</method>
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<method name="tile_set_normal_map">
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@@ -351,6 +352,7 @@
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<argument index="1" name="normal_map" type="Texture">
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</argument>
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<description>
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+ Sets the tile's normal map texture.
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</description>
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</method>
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<method name="tile_set_occluder_offset">
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@@ -372,7 +374,7 @@
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<argument index="1" name="region" type="Rect2">
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</argument>
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<description>
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- Set the tile sub-region in the texture. This is common in texture atlases.
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+ Set the tile's sub-region in the texture. This is common in texture atlases.
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</description>
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</method>
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<method name="tile_set_shape">
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@@ -419,7 +421,7 @@
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<argument index="1" name="shapes" type="Array">
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</argument>
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<description>
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- Set an array of shapes for the tile, enabling physics to collide with it.
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+ Sets an array of shapes for the tile, enabling collision.
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</description>
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</method>
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<method name="tile_set_texture">
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@@ -430,7 +432,7 @@
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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- Set the texture of the tile.
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+ Sets the tile's texture.
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</description>
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</method>
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<method name="tile_set_texture_offset">
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@@ -441,7 +443,7 @@
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<argument index="1" name="texture_offset" type="Vector2">
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</argument>
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<description>
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- Set the texture offset of the tile.
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+ Sets the tile's texture offset.
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</description>
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</method>
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<method name="tile_set_tile_mode">
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@@ -452,6 +454,7 @@
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<argument index="1" name="tilemode" type="int" enum="TileSet.TileMode">
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</argument>
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<description>
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+ Sets the tile's [enum TileMode].
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</description>
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</method>
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<method name="tile_set_z_index">
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@@ -462,6 +465,7 @@
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<argument index="1" name="z_index" type="int">
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</argument>
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<description>
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+ Sets the tile's drawing index.
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</description>
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</method>
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</methods>
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