Shrink shader editor's oversized borders
@@ -115,8 +115,8 @@ public:
ShaderTextEditor();
};
-class ShaderEditor : public PanelContainer {
- GDCLASS(ShaderEditor, PanelContainer);
+class ShaderEditor : public MarginContainer {
+ GDCLASS(ShaderEditor, MarginContainer);
enum {
EDIT_UNDO,