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Fill copyright field in .csproj files

This ensures that nuget packages will have both license and copyright fields filled.
Konstantin Kretov 1 year ago
parent
commit
2b46e009fa

+ 1 - 0
modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj

@@ -14,6 +14,7 @@
     <PackageType>MSBuildSdk</PackageType>
     <PackageType>MSBuildSdk</PackageType>
     <PackageTags>MSBuildSdk</PackageTags>
     <PackageTags>MSBuildSdk</PackageTags>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
+    <Copyright>Copyright (c) Godot Engine contributors</Copyright>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
 
 
     <!-- Exclude target framework from the package dependencies as we don't include the build output -->
     <!-- Exclude target framework from the package dependencies as we don't include the build output -->

+ 1 - 0
modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj

@@ -14,6 +14,7 @@
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
+    <Copyright>Copyright (c) Godot Engine contributors</Copyright>
 
 
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <!-- Do not include the generator as a lib dependency -->
     <!-- Do not include the generator as a lib dependency -->

+ 1 - 0
modules/mono/editor/GodotTools/GodotTools.IdeMessaging/GodotTools.IdeMessaging.csproj

@@ -12,6 +12,7 @@
     <PackageTags>godot</PackageTags>
     <PackageTags>godot</PackageTags>
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/GodotTools/GodotTools.IdeMessaging</RepositoryUrl>
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/GodotTools/GodotTools.IdeMessaging</RepositoryUrl>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
+    <Copyright>Copyright (c) Godot Engine contributors</Copyright>
     <Description>
     <Description>
 This library enables communication with the Godot Engine editor (the version with .NET support).
 This library enables communication with the Godot Engine editor (the version with .NET support).
 It's intended for use in IDEs/editors plugins for a better experience working with Godot C# projects.
 It's intended for use in IDEs/editors plugins for a better experience working with Godot C# projects.

+ 1 - 0
modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj

@@ -22,6 +22,7 @@
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
+    <Copyright>Copyright (c) Godot Engine contributors</Copyright>
 
 
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <IncludeSymbols>true</IncludeSymbols>
     <IncludeSymbols>true</IncludeSymbols>

+ 1 - 0
modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj

@@ -20,6 +20,7 @@
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
     <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
     <PackageLicenseExpression>MIT</PackageLicenseExpression>
+    <Copyright>Copyright (c) Godot Engine contributors</Copyright>
 
 
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
     <IncludeSymbols>true</IncludeSymbols>
     <IncludeSymbols>true</IncludeSymbols>