Browse Source

Merge pull request #41428 from madmiraal/fix-python-style

Fix new black style check failures in various files.
Rémi Verschelde 5 years ago
parent
commit
2ba96f0dd9
3 changed files with 16 additions and 5 deletions
  1. 6 2
      core/SCsub
  2. 6 2
      main/SCsub
  3. 4 1
      platform/iphone/detect.py

+ 6 - 2
core/SCsub

@@ -162,13 +162,17 @@ env.CommandNoCache(
 # Authors
 # Authors
 env.Depends("#core/authors.gen.h", "../AUTHORS.md")
 env.Depends("#core/authors.gen.h", "../AUTHORS.md")
 env.CommandNoCache(
 env.CommandNoCache(
-    "#core/authors.gen.h", "../AUTHORS.md", env.Run(core_builders.make_authors_header, "Generating authors header."),
+    "#core/authors.gen.h",
+    "../AUTHORS.md",
+    env.Run(core_builders.make_authors_header, "Generating authors header."),
 )
 )
 
 
 # Donors
 # Donors
 env.Depends("#core/donors.gen.h", "../DONORS.md")
 env.Depends("#core/donors.gen.h", "../DONORS.md")
 env.CommandNoCache(
 env.CommandNoCache(
-    "#core/donors.gen.h", "../DONORS.md", env.Run(core_builders.make_donors_header, "Generating donors header."),
+    "#core/donors.gen.h",
+    "../DONORS.md",
+    env.Run(core_builders.make_donors_header, "Generating donors header."),
 )
 )
 
 
 # License
 # License

+ 6 - 2
main/SCsub

@@ -15,7 +15,9 @@ if env["tests"]:
 
 
 env_main.Depends("#main/splash.gen.h", "#main/splash.png")
 env_main.Depends("#main/splash.gen.h", "#main/splash.png")
 env_main.CommandNoCache(
 env_main.CommandNoCache(
-    "#main/splash.gen.h", "#main/splash.png", env.Run(main_builders.make_splash, "Building splash screen header."),
+    "#main/splash.gen.h",
+    "#main/splash.png",
+    env.Run(main_builders.make_splash, "Building splash screen header."),
 )
 )
 
 
 env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
 env_main.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
@@ -27,7 +29,9 @@ env_main.CommandNoCache(
 
 
 env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
 env_main.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
 env_main.CommandNoCache(
 env_main.CommandNoCache(
-    "#main/app_icon.gen.h", "#main/app_icon.png", env.Run(main_builders.make_app_icon, "Building application icon."),
+    "#main/app_icon.gen.h",
+    "#main/app_icon.png",
+    env.Run(main_builders.make_app_icon, "Building application icon."),
 )
 )
 
 
 lib = env_main.add_library("main", env.main_sources)
 lib = env_main.add_library("main", env.main_sources)

+ 4 - 1
platform/iphone/detect.py

@@ -235,7 +235,10 @@ def configure(env):
         env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
         env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
 
 
     env.Prepend(
     env.Prepend(
-        CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",]
+        CPPPATH=[
+            "$IPHONESDK/usr/include",
+            "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",
+        ]
     )
     )
 
 
     env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
     env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"