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Merge pull request #46341 from angad-k/PathFollow3D-unit-test

add PathFollow3D unit test
Rémi Verschelde 4 年之前
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共有 1 個文件被更改,包括 220 次插入0 次删除
  1. 220 0
      tests/test_path_follow_3d.h

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tests/test_path_follow_3d.h

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+/*************************************************************************/
+/*  test_path_follow_3d.h                                                */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_3D_H
+#define TEST_PATH_FOLLOW_3D_H
+
+#include "scene/3d/path_3d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow3D {
+
+TEST_CASE("[PathFollow3D] Sampling with unit offset") {
+	const Ref<Curve3D> &curve = memnew(Curve3D());
+	curve->add_point(Vector3(0, 0, 0));
+	curve->add_point(Vector3(100, 0, 0));
+	curve->add_point(Vector3(100, 100, 0));
+	curve->add_point(Vector3(100, 100, 100));
+	curve->add_point(Vector3(100, 0, 100));
+	const Path3D *path = memnew(Path3D);
+	path->set_curve(curve);
+	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+	path->add_child(path_follow_3d);
+
+	path_follow_3d->set_unit_offset(0);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+	path_follow_3d->set_unit_offset(0.125);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+	path_follow_3d->set_unit_offset(0.25);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+	path_follow_3d->set_unit_offset(0.375);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+	path_follow_3d->set_unit_offset(0.5);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+	path_follow_3d->set_unit_offset(0.625);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+	path_follow_3d->set_unit_offset(0.75);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+	path_follow_3d->set_unit_offset(0.875);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+	path_follow_3d->set_unit_offset(1);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+	memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Sampling with offset") {
+	const Ref<Curve3D> &curve = memnew(Curve3D());
+	curve->add_point(Vector3(0, 0, 0));
+	curve->add_point(Vector3(100, 0, 0));
+	curve->add_point(Vector3(100, 100, 0));
+	curve->add_point(Vector3(100, 100, 100));
+	curve->add_point(Vector3(100, 0, 100));
+	const Path3D *path = memnew(Path3D);
+	path->set_curve(curve);
+	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+	path->add_child(path_follow_3d);
+
+	path_follow_3d->set_offset(0);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+	path_follow_3d->set_offset(50);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+	path_follow_3d->set_offset(100);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+	path_follow_3d->set_offset(150);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+	path_follow_3d->set_offset(200);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+	path_follow_3d->set_offset(250);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+	path_follow_3d->set_offset(300);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+	path_follow_3d->set_offset(350);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+	path_follow_3d->set_offset(400);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+	memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Removal of a point in curve") {
+	const Ref<Curve3D> &curve = memnew(Curve3D());
+	curve->add_point(Vector3(0, 0, 0));
+	curve->add_point(Vector3(100, 0, 0));
+	curve->add_point(Vector3(100, 100, 0));
+	const Path3D *path = memnew(Path3D);
+	path->set_curve(curve);
+	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+	path->add_child(path_follow_3d);
+
+	path_follow_3d->set_unit_offset(0.5);
+	CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0)));
+
+	curve->remove_point(1);
+
+	CHECK_MESSAGE(
+			path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)),
+			"Path follow's position should be updated after removing a point from the curve");
+
+	memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Unit offset out of range") {
+	const Ref<Curve3D> &curve = memnew(Curve3D());
+	curve->add_point(Vector3(0, 0, 0));
+	curve->add_point(Vector3(100, 0, 0));
+	const Path3D *path = memnew(Path3D);
+	path->set_curve(curve);
+	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+	path->add_child(path_follow_3d);
+
+	path_follow_3d->set_loop(true);
+
+	path_follow_3d->set_unit_offset(-0.3);
+	CHECK_MESSAGE(
+			path_follow_3d->get_unit_offset() == 0.7,
+			"Unit Offset should loop back from the end in the opposite direction");
+
+	path_follow_3d->set_unit_offset(1.3);
+	CHECK_MESSAGE(
+			path_follow_3d->get_unit_offset() == 0.3,
+			"Unit Offset should loop back from the end in the opposite direction");
+
+	path_follow_3d->set_loop(false);
+
+	path_follow_3d->set_unit_offset(-0.3);
+	CHECK_MESSAGE(
+			path_follow_3d->get_unit_offset() == 0,
+			"Unit Offset should be clamped at 0");
+
+	path_follow_3d->set_unit_offset(1.3);
+	CHECK_MESSAGE(
+			path_follow_3d->get_unit_offset() == 1,
+			"Unit Offset should be clamped at 1");
+
+	memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Offset out of range") {
+	const Ref<Curve3D> &curve = memnew(Curve3D());
+	curve->add_point(Vector3(0, 0, 0));
+	curve->add_point(Vector3(100, 0, 0));
+	const Path3D *path = memnew(Path3D);
+	path->set_curve(curve);
+	const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+	path->add_child(path_follow_3d);
+
+	path_follow_3d->set_loop(true);
+
+	path_follow_3d->set_offset(-50);
+	CHECK_MESSAGE(
+			path_follow_3d->get_offset() == 50,
+			"Offset should loop back from the end in the opposite direction");
+
+	path_follow_3d->set_offset(150);
+	CHECK_MESSAGE(
+			path_follow_3d->get_offset() == 50,
+			"Offset should loop back from the end in the opposite direction");
+
+	path_follow_3d->set_loop(false);
+
+	path_follow_3d->set_offset(-50);
+	CHECK_MESSAGE(
+			path_follow_3d->get_offset() == 0,
+			"Offset should be clamped at 0");
+
+	path_follow_3d->set_offset(150);
+	CHECK_MESSAGE(
+			path_follow_3d->get_offset() == 100,
+			"Offset should be clamped at max value of curve");
+
+	memdelete(path);
+}
+} // namespace TestPathFollow3D
+
+#endif // TEST_PATH_FOLLOW_3D_H