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Remove slash delimiter from NavigationMesh properties

Remove slash delimiter from NavigationMesh properties.
smix8 3 anni fa
parent
commit
2c059dcfcb

+ 35 - 35
doc/classes/NavigationMesh.xml

@@ -34,7 +34,7 @@
 			<return type="bool" />
 			<argument index="0" name="layer_number" type="int" />
 			<description>
-				Returns whether or not the specified layer of the [member geometry/collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
+				Returns whether or not the specified layer of the [member geometry_collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
 			</description>
 		</method>
 		<method name="get_polygon">
@@ -61,7 +61,7 @@
 			<argument index="0" name="layer_number" type="int" />
 			<argument index="1" name="value" type="bool" />
 			<description>
-				Based on [code]value[/code], enables or disables the specified layer in the [member geometry/collision_mask], given a [code]layer_number[/code] between 1 and 32.
+				Based on [code]value[/code], enables or disables the specified layer in the [member geometry_collision_mask], given a [code]layer_number[/code] between 1 and 32.
 			</description>
 		</method>
 		<method name="set_vertices">
@@ -73,75 +73,75 @@
 		</method>
 	</methods>
 	<members>
-		<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="1.5">
+		<member name="agent_height" type="float" setter="set_agent_height" getter="get_agent_height" default="1.5">
 			The minimum floor to ceiling height that will still allow the floor area to be considered walkable.
-			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/height].
+			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_height].
 		</member>
-		<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.25">
+		<member name="agent_max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.25">
 			The minimum ledge height that is considered to still be traversable.
-			[b]Note:[/b] While baking, this value will be rounded down to the nearest multiple of [member cell/height].
+			[b]Note:[/b] While baking, this value will be rounded down to the nearest multiple of [member cell_height].
 		</member>
-		<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
+		<member name="agent_max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
 			The maximum slope that is considered walkable, in degrees.
 		</member>
-		<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.5">
+		<member name="agent_radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.5">
 			The distance to erode/shrink the walkable area of the heightfield away from obstructions.
-			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size].
+			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_size].
 		</member>
-		<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.25">
+		<member name="cell_height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.25">
 			The Y axis cell size to use for fields.
 		</member>
-		<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.25">
+		<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.25">
 			The XZ plane cell size to use for fields.
 		</member>
-		<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
+		<member name="detail_sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
 			The sampling distance to use when generating the detail mesh, in cell unit.
 		</member>
-		<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="1.0">
+		<member name="detail_sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="1.0">
 			The maximum distance the detail mesh surface should deviate from heightfield, in cell unit.
 		</member>
-		<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
+		<member name="edge_max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
 			The maximum distance a simplfied contour's border edges should deviate the original raw contour.
 		</member>
-		<member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0">
+		<member name="edge_max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0">
 			The maximum allowed length for contour edges along the border of the mesh.
-			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size].
+			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_size].
 		</member>
-		<member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false">
-			If [code]true[/code], marks walkable spans as not walkable if the clearance above the span is less than [member agent/height].
-		</member>
-		<member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
+		<member name="filter_ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
 			If [code]true[/code], marks spans that are ledges as non-walkable.
 		</member>
-		<member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false">
-			If [code]true[/code], marks non-walkable spans as walkable if their maximum is within [member agent/max_climb] of a walkable neighbor.
+		<member name="filter_low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false">
+			If [code]true[/code], marks non-walkable spans as walkable if their maximum is within [member agent_max_climb] of a walkable neighbor.
+		</member>
+		<member name="filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false">
+			If [code]true[/code], marks walkable spans as not walkable if the clearance above the span is less than [member agent_height].
 		</member>
-		<member name="geometry/collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+		<member name="geometry_collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295">
 			The physics layers to scan for static colliders.
-			Only used when [member geometry/parsed_geometry_type] is [constant PARSED_GEOMETRY_STATIC_COLLIDERS] or [constant PARSED_GEOMETRY_BOTH].
+			Only used when [member geometry_parsed_geometry_type] is [constant PARSED_GEOMETRY_STATIC_COLLIDERS] or [constant PARSED_GEOMETRY_BOTH].
 		</member>
-		<member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" enum="NavigationMesh.ParsedGeometryType" default="0">
+		<member name="geometry_parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" enum="NavigationMesh.ParsedGeometryType" default="0">
 			Determines which type of nodes will be parsed as geometry. See [enum ParsedGeometryType] for possible values.
 		</member>
-		<member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" enum="NavigationMesh.SourceGeometryMode" default="0">
+		<member name="geometry_source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" enum="NavigationMesh.SourceGeometryMode" default="0">
 			The source of the geometry used when baking. See [enum SourceGeometryMode] for possible values.
 		</member>
-		<member name="geometry/source_group_name" type="StringName" setter="set_source_group_name" getter="get_source_group_name">
+		<member name="geometry_source_group_name" type="StringName" setter="set_source_group_name" getter="get_source_group_name" default="&amp;&quot;navmesh&quot;">
 			The name of the group to scan for geometry.
-			Only used when [member geometry/source_geometry_mode] is [constant SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN] or [constant SOURCE_GEOMETRY_GROUPS_EXPLICIT].
+			Only used when [member geometry_source_geometry_mode] is [constant SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN] or [constant SOURCE_GEOMETRY_GROUPS_EXPLICIT].
 		</member>
-		<member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0">
+		<member name="polygon_verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0">
 			The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process.
 		</member>
-		<member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0">
+		<member name="region_merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0">
 			Any regions with a size smaller than this will be merged with larger regions if possible.
 			[b]Note:[/b] This value will be squared to calculate the number of cells. For example, a value of 20 will set the number of cells to 400.
 		</member>
-		<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="2.0">
+		<member name="region_min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="2.0">
 			The minimum size of a region for it to be created.
 			[b]Note:[/b] This value will be squared to calculate the minimum number of cells allowed to form isolated island areas. For example, a value of 8 will set the number of cells to 64.
 		</member>
-		<member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" enum="NavigationMesh.SamplePartitionType" default="0">
+		<member name="sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" enum="NavigationMesh.SamplePartitionType" default="0">
 			Partitioning algorithm for creating the navigation mesh polys. See [enum SamplePartitionType] for possible values.
 		</member>
 	</members>
@@ -162,7 +162,7 @@
 			Parses mesh instances as geometry. This includes [MeshInstance3D], [CSGShape3D], and [GridMap] nodes.
 		</constant>
 		<constant name="PARSED_GEOMETRY_STATIC_COLLIDERS" value="1" enum="ParsedGeometryType">
-			Parses [StaticBody3D] colliders as geometry. The collider should be in any of the layers specified by [member geometry/collision_mask].
+			Parses [StaticBody3D] colliders as geometry. The collider should be in any of the layers specified by [member geometry_collision_mask].
 		</constant>
 		<constant name="PARSED_GEOMETRY_BOTH" value="2" enum="ParsedGeometryType">
 			Both [constant PARSED_GEOMETRY_MESH_INSTANCES] and [constant PARSED_GEOMETRY_STATIC_COLLIDERS].
@@ -174,10 +174,10 @@
 			Scans the child nodes of [NavigationRegion3D] recursively for geometry.
 		</constant>
 		<constant name="SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN" value="1" enum="SourceGeometryMode">
-			Scans nodes in a group and their child nodes recursively for geometry. The group is specified by [member geometry/source_group_name].
+			Scans nodes in a group and their child nodes recursively for geometry. The group is specified by [member geometry_source_group_name].
 		</constant>
 		<constant name="SOURCE_GEOMETRY_GROUPS_EXPLICIT" value="2" enum="SourceGeometryMode">
-			Uses nodes in a group for geometry. The group is specified by [member geometry/source_group_name].
+			Uses nodes in a group for geometry. The group is specified by [member geometry_source_group_name].
 		</constant>
 		<constant name="SOURCE_GEOMETRY_MAX" value="3" enum="SourceGeometryMode">
 			Represents the size of the [enum SourceGeometryMode] enum.

+ 1 - 1
doc/classes/NavigationMeshGenerator.xml

@@ -17,7 +17,7 @@
 			<argument index="0" name="nav_mesh" type="NavigationMesh" />
 			<argument index="1" name="root_node" type="Node" />
 			<description>
-				Bakes navigation data to the provided [code]nav_mesh[/code] by parsing child nodes under the provided [code]root_node[/code] or a specific group of nodes for potential source geometry. The parse behavior can be controlled with the [member NavigationMesh.geometry/parsed_geometry_type] and [member NavigationMesh.geometry/source_geometry_mode] properties on the [NavigationMesh] resource.
+				Bakes navigation data to the provided [code]nav_mesh[/code] by parsing child nodes under the provided [code]root_node[/code] or a specific group of nodes for potential source geometry. The parse behavior can be controlled with the [member NavigationMesh.geometry_parsed_geometry_type] and [member NavigationMesh.geometry_source_geometry_mode] properties on the [NavigationMesh] resource.
 			</description>
 		</method>
 		<method name="clear">

+ 67 - 23
scene/resources/navigation_mesh.cpp

@@ -486,29 +486,36 @@ void NavigationMesh::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
 
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
-	ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name");
-
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell/height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/height", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_climb", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent/max_slope", PROPERTY_HINT_RANGE, "0.02,90.0,0.01"), "set_agent_max_slope", "get_agent_max_slope");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
-
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans");
+	ADD_GROUP("Sampling", "sample_");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
+	ADD_GROUP("Geometry", "geometry_");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
+	ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry_source_group_name"), "set_source_group_name", "get_source_group_name");
+	ADD_GROUP("Cells", "cell_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
+	ADD_GROUP("Agents", "agent_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_max_climb", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_max_slope", PROPERTY_HINT_RANGE, "0.02,90.0,0.01"), "set_agent_max_slope", "get_agent_max_slope");
+	ADD_GROUP("Regions", "region_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region_min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "region_merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
+	ADD_GROUP("Edges", "edge_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
+	ADD_GROUP("Polygons", "polygon_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "polygon_verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
+	ADD_GROUP("Details", "detail_");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "detail_sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
+	ADD_GROUP("Filters", "filter_");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans");
 
 	BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED);
 	BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE);
@@ -542,4 +549,41 @@ void NavigationMesh::_validate_property(PropertyInfo &property) const {
 	}
 }
 
+#ifndef DISABLE_DEPRECATED
+bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) {
+	String name = p_name;
+	if (name.find("/") != -1) {
+		// Compatibility with pre-3.5 "category/path" property names.
+		name = name.replace("/", "_");
+		if (name == "sample_partition_type_sample_partition_type") {
+			set("sample_partition_type", p_value);
+		} else if (name == "filter_filter_walkable_low_height_spans") {
+			set("filter_walkable_low_height_spans", p_value);
+		} else {
+			set(name, p_value);
+		}
+
+		return true;
+	}
+	return false;
+}
+
+bool NavigationMesh::_get(const StringName &p_name, Variant &r_ret) const {
+	String name = p_name;
+	if (name.find("/") != -1) {
+		// Compatibility with pre-3.5 "category/path" property names.
+		name = name.replace("/", "_");
+		if (name == "sample_partition_type_sample_partition_type") {
+			r_ret = get("sample_partition_type");
+		} else if (name == "filter_filter_walkable_low_height_spans") {
+			r_ret = get("filter_walkable_low_height_spans");
+		} else {
+			r_ret = get(name);
+		}
+		return true;
+	}
+	return false;
+}
+#endif // DISABLE_DEPRECATED
+
 NavigationMesh::NavigationMesh() {}

+ 5 - 0
scene/resources/navigation_mesh.h

@@ -62,6 +62,11 @@ protected:
 	static void _bind_methods();
 	virtual void _validate_property(PropertyInfo &property) const override;
 
+#ifndef DISABLE_DEPRECATED
+	bool _set(const StringName &p_name, const Variant &p_value);
+	bool _get(const StringName &p_name, Variant &r_ret) const;
+#endif // DISABLE_DEPRECATED
+
 	void _set_polygons(const Array &p_array);
 	Array _get_polygons() const;