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+/**************************************************************************/
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+/* test_control.h */
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+/**************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/**************************************************************************/
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+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/**************************************************************************/
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+
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+#ifndef TEST_CONTROL_H
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+#define TEST_CONTROL_H
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+
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+#include "scene/gui/control.h"
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+
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+#include "tests/test_macros.h"
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+
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+namespace TestControl {
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+
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+TEST_CASE("[SceneTree][Control]") {
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+ SUBCASE("[Control][Global Transform] Global Transform should be accessible while not in SceneTree.") { // GH-79453
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+ Control *test_node = memnew(Control);
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+ Control *test_child = memnew(Control);
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+ test_node->add_child(test_child);
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+
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+ test_node->set_global_position(Point2(1, 1));
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+ CHECK_EQ(test_node->get_global_position(), Point2(1, 1));
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+ CHECK_EQ(test_child->get_global_position(), Point2(1, 1));
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+ test_node->set_global_position(Point2(2, 2));
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+ CHECK_EQ(test_node->get_global_position(), Point2(2, 2));
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+ test_node->set_scale(Vector2(4, 4));
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+ CHECK_EQ(test_node->get_global_transform(), Transform2D(0, Size2(4, 4), 0, Vector2(2, 2)));
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+ test_node->set_scale(Vector2(1, 1));
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+ test_node->set_rotation_degrees(90);
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+ CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(2, 2)));
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+ test_node->set_pivot_offset(Vector2(1, 0));
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+ CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(3, 1)));
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+
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+ memdelete(test_child);
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+ memdelete(test_node);
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+ }
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+}
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+
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+} // namespace TestControl
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+
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+#endif // TEST_CONTROL_H
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