(cherry picked from commit a169e1406de77c3abfe670217f18bcf2c1468bae)
@@ -44,7 +44,7 @@ void CollisionPolygon::_build_polygon() {
if (polygon.size() == 0)
return;
- Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon);
+ Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon_in_convex(polygon);
if (decomp.size() == 0)