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@@ -161,7 +161,7 @@ public:
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float get_filter_resonance(VoiceID p_voice) const;
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float get_filter_resonance(VoiceID p_voice) const;
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float get_filter_gain(VoiceID p_voice) const;
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float get_filter_gain(VoiceID p_voice) const;
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float get_chorus(VoiceID p_voice) const;
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float get_chorus(VoiceID p_voice) const;
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- float get_reverb_room(VoiceID p_voice) const;
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+ ReverbRoomType get_reverb_room(VoiceID p_voice) const;
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float get_reverb(VoiceID p_voice) const;
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float get_reverb(VoiceID p_voice) const;
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@@ -185,7 +185,7 @@ public:
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float get_default_filter_resonance() const;
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float get_default_filter_resonance() const;
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float get_default_filter_gain() const;
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float get_default_filter_gain() const;
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float get_default_chorus() const;
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float get_default_chorus() const;
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- float get_default_reverb_room() const;
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+ ReverbRoomType get_default_reverb_room() const;
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float get_default_reverb() const;
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float get_default_reverb() const;
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SamplePlayer();
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SamplePlayer();
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