Prevent CapsuleShape2D height from being less than zero.
@@ -72,6 +72,9 @@ real_t CapsuleShape2D::get_radius() const {
void CapsuleShape2D::set_height(real_t p_height) {
height = p_height;
+ if (height < 0)
+ height = 0;
+
_update_shape();
}