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Bind `EditorExportPlugin::_get_export_features`

RedworkDE 2 жил өмнө
parent
commit
2e167ca943

+ 8 - 0
doc/classes/EditorExportPlugin.xml

@@ -87,6 +87,14 @@
 				Return a hash based on the configuration passed (for both scenes and resources). This helps keep separate caches for separate export configurations.
 			</description>
 		</method>
+		<method name="_get_export_features" qualifiers="virtual const">
+			<return type="PackedStringArray" />
+			<param index="0" name="platform" type="EditorExportPlatform" />
+			<param index="1" name="debug" type="bool" />
+			<description>
+				Return a [PackedStringArray] of additional features this preset, for the given [param platform], should have.
+			</description>
+		</method>
 		<method name="_get_name" qualifiers="virtual const">
 			<return type="String" />
 			<description>

+ 1 - 0
editor/export/editor_export_plugin.cpp

@@ -229,6 +229,7 @@ void EditorExportPlugin::_bind_methods() {
 	GDVIRTUAL_BIND(_end_customize_scenes);
 	GDVIRTUAL_BIND(_end_customize_resources);
 
+	GDVIRTUAL_BIND(_get_export_features, "platform", "debug");
 	GDVIRTUAL_BIND(_get_name);
 }