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@@ -185,12 +185,8 @@ private:
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Color debug_collision_contact_color;
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Color debug_paths_color;
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float debug_paths_width = 1.0f;
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- Color debug_navigation_color;
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- Color debug_navigation_disabled_color;
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Ref<ArrayMesh> debug_contact_mesh;
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Ref<Material> debug_paths_material;
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- Ref<Material> navigation_material;
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- Ref<Material> navigation_disabled_material;
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Ref<Material> collision_material;
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int collision_debug_contacts;
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