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Fix the documentation of Bone2D::apply_rest (squashed, backport)

Co-authored-by: Micky <[email protected]>
20kdc 1 year ago
parent
commit
2f03ba77e9
1 changed files with 1 additions and 1 deletions
  1. 1 1
      doc/classes/Bone2D.xml

+ 1 - 1
doc/classes/Bone2D.xml

@@ -15,7 +15,7 @@
 		<method name="apply_rest">
 			<return type="void" />
 			<description>
-				Stores the node's current transforms in [member rest].
+				Resets the bone to the rest pose. This is equivalent to setting [member Node2D.transform] to [member rest].
 			</description>
 		</method>
 		<method name="get_index_in_skeleton" qualifiers="const">