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Merge pull request #61549 from KoBeWi/project_settings_mess

Remove duplicate project settings definitions
Rémi Verschelde 2 years ago
parent
commit
2f0d3d5424

+ 18 - 1
core/config/project_settings.cpp

@@ -619,7 +619,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
 Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) {
 	Error err = _setup(p_path, p_main_pack, p_upwards, p_ignore_override);
 	if (err == OK) {
-		String custom_settings = GLOBAL_DEF("application/config/project_settings_override", "");
+		String custom_settings = GLOBAL_GET("application/config/project_settings_override");
 		if (!custom_settings.is_empty()) {
 			_load_settings_text(custom_settings);
 		}
@@ -1276,6 +1276,7 @@ ProjectSettings::ProjectSettings() {
 	GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
 	GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
 
+	GLOBAL_DEF("debug/disable_touch", false);
 	GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
 	custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
 
@@ -1292,6 +1293,22 @@ ProjectSettings::ProjectSettings() {
 	GLOBAL_DEF("compression/formats/gzip/compression_level", Compression::gzip_level);
 	custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
 
+	GLOBAL_DEF("debug/settings/crash_handler/message",
+			String("Please include this when reporting the bug to the project developer."));
+	GLOBAL_DEF("debug/settings/crash_handler/message.editor",
+			String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
+	GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
+	GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+	GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
+
+	GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
+	ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers.
+
+	GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
+	GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
+	GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
+	GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
+
 	// These properties will not show up in the dialog nor in the documentation. If you want to exclude whole groups, see _get_property_list() method.
 	GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray());
 	GLOBAL_DEF_INTERNAL("internationalization/locale/translation_remaps", PackedStringArray());

+ 3 - 0
doc/classes/ProjectSettings.xml

@@ -341,6 +341,9 @@
 		<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="" default="27">
 			Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard. Higher values can result in better compression, but will require more memory when compressing and decompressing.
 		</member>
+		<member name="debug/disable_touch" type="bool" setter="" getter="" default="false">
+			Disable touch input. Only has effect on iOS.
+		</member>
 		<member name="debug/file_logging/enable_file_logging" type="bool" setter="" getter="" default="false">
 			If [code]true[/code], logs all output to files.
 		</member>

+ 4 - 6
drivers/vulkan/rendering_device_vulkan.cpp

@@ -9387,12 +9387,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
 		}
 	}
 
-	// NOTE: If adding new project settings here, also duplicate their definition in
-	// rendering_server.cpp for headless doctool.
-	staging_buffer_block_size = GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
+	staging_buffer_block_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/block_size_kb");
 	staging_buffer_block_size = MAX(4u, staging_buffer_block_size);
 	staging_buffer_block_size *= 1024; // Kb -> bytes.
-	staging_buffer_max_size = GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
+	staging_buffer_max_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/max_size_mb");
 	staging_buffer_max_size = MAX(1u, staging_buffer_max_size);
 	staging_buffer_max_size *= 1024 * 1024;
 
@@ -9400,7 +9398,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
 		// Validate enough blocks.
 		staging_buffer_max_size = staging_buffer_block_size * 4;
 	}
-	texture_upload_region_size_px = GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
+	texture_upload_region_size_px = GLOBAL_GET("rendering/rendering_device/staging_buffer/texture_upload_region_size_px");
 	texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px);
 
 	frames_drawn = frame_count; // Start from frame count, so everything else is immediately old.
@@ -9415,7 +9413,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
 		ERR_CONTINUE(err != OK);
 	}
 
-	max_descriptors_per_pool = GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
+	max_descriptors_per_pool = GLOBAL_GET("rendering/rendering_device/vulkan/max_descriptors_per_pool");
 
 	// Check to make sure DescriptorPoolKey is good.
 	static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t));

+ 3 - 3
editor/editor_node.cpp

@@ -536,7 +536,7 @@ void EditorNode::_update_from_settings() {
 	RS::get_singleton()->environment_set_volumetric_fog_filter_active(bool(GLOBAL_GET("rendering/environment/volumetric_fog/use_filter")));
 	RS::get_singleton()->canvas_set_shadow_texture_size(GLOBAL_GET("rendering/2d/shadow_atlas/size"));
 
-	bool use_half_res_gi = GLOBAL_DEF("rendering/global_illumination/gi/use_half_resolution", false);
+	bool use_half_res_gi = GLOBAL_GET("rendering/global_illumination/gi/use_half_resolution");
 	RS::get_singleton()->gi_set_use_half_resolution(use_half_res_gi);
 
 	bool snap_2d_transforms = GLOBAL_GET("rendering/2d/snap/snap_2d_transforms_to_pixel");
@@ -5134,7 +5134,7 @@ bool EditorNode::has_scenes_in_session() {
 
 bool EditorNode::ensure_main_scene(bool p_from_native) {
 	pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run.
-	String main_scene = GLOBAL_DEF_BASIC("application/run/main_scene", "");
+	String main_scene = GLOBAL_GET("application/run/main_scene");
 
 	if (main_scene.is_empty()) {
 		current_menu_option = -1;
@@ -5201,7 +5201,7 @@ bool EditorNode::is_run_playing() const {
 String EditorNode::get_run_playing_scene() const {
 	String run_filename = editor_run.get_running_scene();
 	if (run_filename.is_empty() && is_run_playing()) {
-		run_filename = GLOBAL_DEF_BASIC("application/run/main_scene", ""); // Must be the main scene then.
+		run_filename = GLOBAL_GET("application/run/main_scene"); // Must be the main scene then.
 	}
 
 	return run_filename;

+ 53 - 66
main/main.cpp

@@ -443,11 +443,7 @@ Error Main::test_setup() {
 
 	globals = memnew(ProjectSettings);
 
-	GLOBAL_DEF("debug/settings/crash_handler/message",
-			String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
-	GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
-
-	register_core_settings(); //here globals are present
+	register_core_settings(); // Here globals are present.
 
 	translation_server = memnew(TranslationServer);
 	tsman = memnew(TextServerManager);
@@ -665,11 +661,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 	GLOBAL_DEF_RST("application/run/flush_stdout_on_print", false);
 	GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
 
-	GLOBAL_DEF("debug/settings/crash_handler/message",
-			String("Please include this when reporting the bug to the project developer."));
-	GLOBAL_DEF("debug/settings/crash_handler/message.editor",
-			String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
-
 	MAIN_PRINT("Main: Parse CMDLine");
 
 	/* argument parsing and main creation */
@@ -1358,7 +1349,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 
 	ResourceUID::get_singleton()->load_from_cache(); // load UUIDs from cache.
 
-	GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
 	ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc",
 			PropertyInfo(Variant::INT,
 					"memory/limits/multithreaded_server/rid_pool_prealloc",
@@ -1715,7 +1705,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 		window_mode = (DisplayServer::WindowMode)(GLOBAL_GET("display/window/size/mode").operator int());
 	}
 
-	GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
 	GLOBAL_DEF("internationalization/locale/include_text_server_data", false);
 
 	OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", true);
@@ -2165,12 +2154,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
 			boot_logo->set_pixel(0, 0, Color(0, 0, 0, 0));
 		}
 
+		Color boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", boot_splash_bg_color);
+
 #if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
-		const Color boot_bg_color =
+		boot_bg_color =
 				GLOBAL_DEF_BASIC("application/boot_splash/bg_color",
 						(editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color);
-#else
-		const Color boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", boot_splash_bg_color);
 #endif
 		if (boot_logo.is_valid()) {
 			RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale,
@@ -2202,7 +2191,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
 
 	MAIN_PRINT("Main: DCC");
 	RenderingServer::get_singleton()->set_default_clear_color(
-			GLOBAL_DEF_BASIC("rendering/environment/defaults/default_clear_color", Color(0.3, 0.3, 0.3)));
+			GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
 
 	GLOBAL_DEF("application/config/icon", String());
 	ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon",
@@ -2805,15 +2794,48 @@ bool Main::start() {
 			startup_benchmark_file = String();
 		}
 #endif
+		GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
+		ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode",
+				PropertyInfo(Variant::STRING,
+						"display/window/stretch/mode",
+						PROPERTY_HINT_ENUM,
+						"disabled,canvas_items,viewport"));
+		GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
+		ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect",
+				PropertyInfo(Variant::STRING,
+						"display/window/stretch/aspect",
+						PROPERTY_HINT_ENUM,
+						"ignore,keep,keep_width,keep_height,expand"));
+		GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
+		ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/scale",
+				PropertyInfo(Variant::FLOAT,
+						"display/window/stretch/scale",
+						PROPERTY_HINT_RANGE,
+						"0.5,8.0,0.01"));
+		sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
+		sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
+		GLOBAL_DEF_BASIC("gui/common/snap_controls_to_pixels", true);
+		GLOBAL_DEF_BASIC("gui/fonts/dynamic_fonts/use_oversampling", true);
+
+		GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_filter", 1);
+		ProjectSettings::get_singleton()->set_custom_property_info(
+				"rendering/textures/canvas_textures/default_texture_filter",
+				PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM,
+						"Nearest,Linear,Linear Mipmap,Nearest Mipmap"));
+		GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_repeat", 0);
+		ProjectSettings::get_singleton()->set_custom_property_info(
+				"rendering/textures/canvas_textures/default_texture_repeat",
+				PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM,
+						"Disable,Enable,Mirror"));
 
 		if (!editor && !project_manager) {
 			//standard helpers that can be changed from main config
 
-			String stretch_mode = GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
-			String stretch_aspect = GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
-			Size2i stretch_size = Size2i(GLOBAL_DEF_BASIC("display/window/size/viewport_width", 0),
-					GLOBAL_DEF_BASIC("display/window/size/viewport_height", 0));
-			real_t stretch_scale = GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
+			String stretch_mode = GLOBAL_GET("display/window/stretch/mode");
+			String stretch_aspect = GLOBAL_GET("display/window/stretch/aspect");
+			Size2i stretch_size = Size2i(GLOBAL_GET("display/window/size/viewport_width"),
+					GLOBAL_GET("display/window/size/viewport_height"));
+			real_t stretch_scale = GLOBAL_GET("display/window/stretch/scale");
 
 			Window::ContentScaleMode cs_sm = Window::CONTENT_SCALE_MODE_DISABLED;
 			if (stretch_mode == "canvas_items") {
@@ -2838,8 +2860,8 @@ bool Main::start() {
 			sml->get_root()->set_content_scale_size(stretch_size);
 			sml->get_root()->set_content_scale_factor(stretch_scale);
 
-			sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
-			sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
+			sml->set_auto_accept_quit(GLOBAL_GET("application/config/auto_accept_quit"));
+			sml->set_quit_on_go_back(GLOBAL_GET("application/config/quit_on_go_back"));
 			String appname = GLOBAL_GET("application/config/name");
 			appname = TranslationServer::get_singleton()->translate(appname);
 #ifdef DEBUG_ENABLED
@@ -2855,53 +2877,18 @@ bool Main::start() {
 			// It can still be overridden by the user in a script.
 			DisplayServer::get_singleton()->window_set_min_size(Size2i(64, 64));
 
-			bool snap_controls = GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
+			bool snap_controls = GLOBAL_GET("gui/common/snap_controls_to_pixels");
 			sml->get_root()->set_snap_controls_to_pixels(snap_controls);
 
-			bool font_oversampling = GLOBAL_DEF("gui/fonts/dynamic_fonts/use_oversampling", true);
+			bool font_oversampling = GLOBAL_GET("gui/fonts/dynamic_fonts/use_oversampling");
 			sml->get_root()->set_use_font_oversampling(font_oversampling);
 
-			int texture_filter = GLOBAL_DEF("rendering/textures/canvas_textures/default_texture_filter", 1);
-			int texture_repeat = GLOBAL_DEF("rendering/textures/canvas_textures/default_texture_repeat", 0);
+			int texture_filter = GLOBAL_GET("rendering/textures/canvas_textures/default_texture_filter");
+			int texture_repeat = GLOBAL_GET("rendering/textures/canvas_textures/default_texture_repeat");
 			sml->get_root()->set_default_canvas_item_texture_filter(
 					Viewport::DefaultCanvasItemTextureFilter(texture_filter));
 			sml->get_root()->set_default_canvas_item_texture_repeat(
 					Viewport::DefaultCanvasItemTextureRepeat(texture_repeat));
-
-		} else {
-			GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
-			ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode",
-					PropertyInfo(Variant::STRING,
-							"display/window/stretch/mode",
-							PROPERTY_HINT_ENUM,
-							"disabled,canvas_items,viewport"));
-			GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
-			ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect",
-					PropertyInfo(Variant::STRING,
-							"display/window/stretch/aspect",
-							PROPERTY_HINT_ENUM,
-							"ignore,keep,keep_width,keep_height,expand"));
-			GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
-			ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/scale",
-					PropertyInfo(Variant::FLOAT,
-							"display/window/stretch/scale",
-							PROPERTY_HINT_RANGE,
-							"0.5,8.0,0.01"));
-			sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
-			sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
-			GLOBAL_DEF_BASIC("gui/common/snap_controls_to_pixels", true);
-			GLOBAL_DEF_BASIC("gui/fonts/dynamic_fonts/use_oversampling", true);
-
-			GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_filter", 1);
-			ProjectSettings::get_singleton()->set_custom_property_info(
-					"rendering/textures/canvas_textures/default_texture_filter",
-					PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM,
-							"Nearest,Linear,Linear Mipmap,Nearest Mipmap"));
-			GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_repeat", 0);
-			ProjectSettings::get_singleton()->set_custom_property_info(
-					"rendering/textures/canvas_textures/default_texture_repeat",
-					PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM,
-							"Disable,Enable,Mirror"));
 		}
 
 #ifdef TOOLS_ENABLED
@@ -2970,7 +2957,7 @@ bool Main::start() {
 			Engine::get_singleton()->startup_benchmark_begin_measure("game_load");
 
 			// Load SSL Certificates from Project Settings (or builtin).
-			Crypto::load_default_certificates(GLOBAL_DEF("network/tls/certificate_bundle_override", ""));
+			Crypto::load_default_certificates(GLOBAL_GET("network/tls/certificate_bundle_override"));
 
 			if (!game_path.is_empty()) {
 				Node *scene = nullptr;
@@ -2983,7 +2970,7 @@ bool Main::start() {
 				sml->add_current_scene(scene);
 
 #ifdef MACOS_ENABLED
-				String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()");
+				String mac_iconpath = GLOBAL_GET("application/config/macos_native_icon");
 				if (!mac_iconpath.is_empty()) {
 					DisplayServer::get_singleton()->set_native_icon(mac_iconpath);
 					hasicon = true;
@@ -2991,14 +2978,14 @@ bool Main::start() {
 #endif
 
 #ifdef WINDOWS_ENABLED
-				String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
+				String win_iconpath = GLOBAL_GET("application/config/windows_native_icon");
 				if (!win_iconpath.is_empty()) {
 					DisplayServer::get_singleton()->set_native_icon(win_iconpath);
 					hasicon = true;
 				}
 #endif
 
-				String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
+				String iconpath = GLOBAL_GET("application/config/icon");
 				if ((!iconpath.is_empty()) && (!hasicon)) {
 					Ref<Image> icon;
 					icon.instantiate();

+ 2 - 2
platform/ios/display_server_ios.mm

@@ -227,7 +227,7 @@ void DisplayServerIOS::_window_callback(const Callable &p_callable, const Varian
 // MARK: Touches
 
 void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
-	if (!GLOBAL_DEF("debug/disable_touch", false)) {
+	if (!GLOBAL_GET("debug/disable_touch")) {
 		Ref<InputEventScreenTouch> ev;
 		ev.instantiate();
 
@@ -240,7 +240,7 @@ void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed,
 }
 
 void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
-	if (!GLOBAL_DEF("debug/disable_touch", false)) {
+	if (!GLOBAL_GET("debug/disable_touch")) {
 		Ref<InputEventScreenDrag> ev;
 		ev.instantiate();
 		ev->set_index(p_idx);

+ 1 - 4
scene/gui/item_list.cpp

@@ -896,7 +896,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
 			if (k.is_valid() && k->get_unicode()) {
 				uint64_t now = OS::get_singleton()->get_ticks_msec();
 				uint64_t diff = now - search_time_msec;
-				uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));
+				uint64_t max_interval = uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"));
 				search_time_msec = now;
 
 				if (diff > max_interval) {
@@ -1831,9 +1831,6 @@ void ItemList::_bind_methods() {
 	ADD_SIGNAL(MethodInfo("item_clicked", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position"), PropertyInfo(Variant::INT, "mouse_button_index")));
 	ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected")));
 	ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index")));
-
-	GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
-	ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
 }
 
 ItemList::ItemList() {

+ 1 - 1
scene/gui/popup_menu.cpp

@@ -472,7 +472,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
 	if (allow_search && k.is_valid() && k->get_unicode() && k->is_pressed()) {
 		uint64_t now = OS::get_singleton()->get_ticks_msec();
 		uint64_t diff = now - search_time_msec;
-		uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));
+		uint64_t max_interval = uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"));
 		search_time_msec = now;
 
 		if (diff > max_interval) {

+ 1 - 1
scene/gui/tree.cpp

@@ -4818,7 +4818,7 @@ TreeItem *Tree::get_item_with_text(const String &p_find) const {
 void Tree::_do_incr_search(const String &p_add) {
 	uint64_t time = OS::get_singleton()->get_ticks_usec() / 1000; // convert to msec
 	uint64_t diff = time - last_keypress;
-	if (diff > uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000))) {
+	if (diff > uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"))) {
 		incr_search = p_add;
 	} else if (incr_search != p_add) {
 		incr_search += p_add;

+ 1 - 1
scene/resources/shape_2d.cpp

@@ -116,7 +116,7 @@ bool Shape2D::is_collision_outline_enabled() {
 		return true;
 	}
 #endif
-	return GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true);
+	return GLOBAL_GET("debug/shapes/collision/draw_2d_outlines");
 }
 
 Shape2D::Shape2D(const RID &p_rid) {

+ 1 - 1
servers/physics_2d/godot_space_2d.cpp

@@ -1225,7 +1225,7 @@ GodotSpace2D::GodotSpace2D() {
 	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/solver_iterations", PropertyInfo(Variant::INT, "physics/2d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"));
 
 	contact_recycle_radius = GLOBAL_DEF("physics/2d/solver/contact_recycle_radius", 1.0);
-	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));
+	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));
 
 	contact_max_separation = GLOBAL_DEF("physics/2d/solver/contact_max_separation", 1.5);
 	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_max_separation", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));

+ 1 - 1
servers/physics_3d/godot_space_3d.cpp

@@ -1258,7 +1258,7 @@ GodotSpace3D::GodotSpace3D() {
 	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/solver_iterations", PropertyInfo(Variant::INT, "physics/3d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"));
 
 	contact_recycle_radius = GLOBAL_DEF("physics/3d/solver/contact_recycle_radius", 0.01);
-	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));
+	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));
 
 	contact_max_separation = GLOBAL_DEF("physics/3d/solver/contact_max_separation", 0.05);
 	ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_max_separation", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));

+ 0 - 9
servers/rendering_server.cpp

@@ -2871,14 +2871,6 @@ void RenderingServer::init() {
 
 	GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
 
-	// Already defined in some RenderingDevice*::initialize, which run before this code.
-	// We re-define them here just for doctool's sake. Make sure to keep default values in sync.
-	GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
-	GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
-	GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
-	// Vulkan-specific.
-	GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
-
 	// Number of commands that can be drawn per frame.
 	GLOBAL_DEF_RST("rendering/gl_compatibility/item_buffer_size", 16384);
 	ProjectSettings::get_singleton()->set_custom_property_info("rendering/gl_compatibility/item_buffer_size", PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"));
@@ -2981,7 +2973,6 @@ void RenderingServer::init() {
 	ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/light_projectors/filter", PropertyInfo(Variant::INT, "rendering/textures/light_projectors/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Linear (Fast),Nearest Mipmap (Fast),Linear Mipmap (Fast),Nearest Mipmap Anisotropic (Average),Linear Mipmap Anisotropic (Average)"));
 
 	GLOBAL_DEF_RST("rendering/occlusion_culling/occlusion_rays_per_thread", 512);
-	GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
 	ProjectSettings::get_singleton()->set_custom_property_info("rendering/occlusion_culling/bvh_build_quality", PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"));
 
 	GLOBAL_DEF("rendering/environment/glow/upscale_mode", 1);

+ 0 - 3
tests/test_main.cpp

@@ -192,11 +192,8 @@ struct GodotTestCaseListener : public doctest::IReporter {
 		String name = String(p_in.m_name);
 
 		if (name.find("[SceneTree]") != -1) {
-			GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
 			memnew(MessageQueue);
 
-			GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
-
 			memnew(Input);
 
 			Error err = OK;