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Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains

Remove the remains of ImmediateGeometry3D
K. S. Ernest (iFire) Lee 4 years ago
parent
commit
2fa4b59f99
2 changed files with 0 additions and 2 deletions
  1. 0 1
      editor/icons/ImmediateGeometry3D.svg
  2. 0 1
      scene/register_scene_types.cpp

+ 0 - 1
editor/icons/ImmediateGeometry3D.svg

@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2.9208 1046.4c-.26373.3-.4204.7296-.4204 1.2383 0 1.6277-3.1381-.1781-.33757 2.6703.88382.899 2.6544.6701 3.5382-.2288.88384-.899.88382-2.3565 0-3.2554-1.1002-1.1191-2.2001-1.0845-2.7803-.4244zm2.3802-1.6103 2.4005 2.4416 6.8014-6.9177c.66286-.6742.66286-1.7673 0-2.4415-.66288-.6741-1.7376-.6741-2.4005 0z" fill="#fc7f7f" transform="translate(0 -1036.4)"/></svg>

+ 0 - 1
scene/register_scene_types.cpp

@@ -909,7 +909,6 @@ void register_scene_types() {
 	ClassDB::add_compatibility_class("Generic6DOFJoint", "Generic6DOFJoint3D");
 	ClassDB::add_compatibility_class("HeightMapShape", "HeightMapShape3D");
 	ClassDB::add_compatibility_class("HingeJoint", "HingeJoint3D");
-	ClassDB::add_compatibility_class("ImmediateGeometry", "ImmediateGeometry3D");
 	ClassDB::add_compatibility_class("Joint", "Joint3D");
 	ClassDB::add_compatibility_class("KinematicBody", "CharacterBody3D");
 	ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");