Change to Image::shrink_x2 function preventing it set a 0 width/height for mipmapped textures
@@ -1013,8 +1013,8 @@ void Image::shrink_x2() {
copymem(w.ptr(), &r[ofs], new_size);
}
- width /= 2;
- height /= 2;
+ width = MAX(width / 2, 1);
+ height = MAX(height / 2, 1);
data = new_img;
} else {