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@@ -486,7 +486,7 @@ void Camera::_bind_methods() {
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ClassDB::bind_method(D_METHOD("project_ray_origin", "screen_point"), &Camera::project_ray_origin);
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ClassDB::bind_method(D_METHOD("project_ray_origin", "screen_point"), &Camera::project_ray_origin);
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ClassDB::bind_method(D_METHOD("unproject_position", "world_point"), &Camera::unproject_position);
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ClassDB::bind_method(D_METHOD("unproject_position", "world_point"), &Camera::unproject_position);
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ClassDB::bind_method(D_METHOD("is_position_behind", "world_point"), &Camera::is_position_behind);
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ClassDB::bind_method(D_METHOD("is_position_behind", "world_point"), &Camera::is_position_behind);
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- ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera::project_position, DEFVAL(0));
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+ ClassDB::bind_method(D_METHOD("project_position", "screen_point", "z_depth"), &Camera::project_position);
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ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera::set_perspective);
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ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera::set_perspective);
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ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
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ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal);
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ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera::set_frustum);
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ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera::set_frustum);
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