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@@ -100,3 +100,112 @@ index 1d22a64ad..fd11a147d 100644
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// decompress alpha separately if necessary
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// decompress alpha separately if necessary
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if( ( flags & kDxt3 ) != 0 )
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if( ( flags & kDxt3 ) != 0 )
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+
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+diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp
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+index 49401358bc..f14c9362bd 100644
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+--- a/thirdparty/squish/colourblock.cpp
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++++ b/thirdparty/squish/colourblock.cpp
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+@@ -24,9 +24,9 @@
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+ -------------------------------------------------------------------------- */
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+
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+ #include "colourblock.h"
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+-// -- Godot start --
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++// -- GODOT start --
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+ #include "alpha.h"
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+-// -- Godot end --
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++// -- GODOT end --
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+
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+ namespace squish {
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+
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+diff --git a/thirdparty/squish/godot-changes.patch b/thirdparty/squish/godot-changes.patch
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+index ef7bafb4b4..655a8cffc2 100644
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+--- a/thirdparty/squish/godot-changes.patch
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++++ b/thirdparty/squish/godot-changes.patch
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+@@ -1,22 +1,33 @@
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+ diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp
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+-index af8b98036..3d87adaa7 100644
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++index af8b980365..f14c9362bd 100644
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+ --- a/thirdparty/squish/colourblock.cpp
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+ +++ b/thirdparty/squish/colourblock.cpp
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+ @@ -24,6 +24,9 @@
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+ -------------------------------------------------------------------------- */
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+
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+ #include "colourblock.h"
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+-+// -- Godot start --
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+++// -- GODOT start --
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+ +#include "alpha.h"
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+-+// -- Godot end --
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+++// -- GODOT end --
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+
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+ namespace squish {
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+
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+-@@ -211,4 +214,23 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 )
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++@@ -211,4 +214,34 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 )
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+ }
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+ }
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+
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+-+// -- Godot start --
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+++// -- GODOT start --
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+++void DecompressColourBc4( u8* rgba, void const* block)
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+++{
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+++ DecompressAlphaDxt5(rgba,block);
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+++ for ( int i = 0; i < 16; ++i ) {
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+++ rgba[i*4] = rgba[i*4 + 3];
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+++ rgba[i*4 + 1] = 0;
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+++ rgba[i*4 + 2] = 0;
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+++ rgba[i*4 + 3] = 255;
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+++ }
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+++}
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+++
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+ +void DecompressColourBc5( u8* rgba, void const* block)
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+ +{
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+ + void const* rblock = block;
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+@@ -37,21 +48,22 @@ index af8b98036..3d87adaa7 100644
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+ +
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+ } // namespace squish
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+ diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h
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+-index fee2cd7c5..3cb9b7e3b 100644
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++index fee2cd7c5d..e1eb9e4917 100644
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+ --- a/thirdparty/squish/colourblock.h
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+ +++ b/thirdparty/squish/colourblock.h
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+-@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void*
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++@@ -35,6 +35,10 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void*
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+ void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
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+
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+ void DecompressColour( u8* rgba, void const* block, bool isDxt1 );
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+ +// -- GODOT start --
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+++void DecompressColourBc4( u8* rgba, void const* block );
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+ +void DecompressColourBc5( u8* rgba, void const* block );
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+ +// -- GODOT end --
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+
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+ } // namespace squish
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+
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+ diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h
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+-index 92edefe96..05f8d7259 100644
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++index 92edefe966..05f8d72598 100644
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+ --- a/thirdparty/squish/config.h
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+ +++ b/thirdparty/squish/config.h
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+ @@ -32,6 +32,26 @@
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+@@ -82,17 +94,19 @@ index 92edefe96..05f8d7259 100644
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+ #define SQUISH_USE_SSE 0
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+ #endif
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+ diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp
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+-index 1d22a64ad..fd11a147d 100644
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++index 1d22a64ad6..086ba11cd0 100644
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+ --- a/thirdparty/squish/squish.cpp
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+ +++ b/thirdparty/squish/squish.cpp
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+-@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags )
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++@@ -135,7 +135,15 @@ void Decompress( u8* rgba, void const* block, int flags )
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+ colourBlock = reinterpret_cast< u8 const* >( block ) + 8;
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+
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+ // decompress colour
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+ - DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
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+ + // -- GODOT start --
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+ + //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
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+-+ if(( flags & ( kBc5 ) ) != 0)
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+++ if(( flags & ( kBc4 ) ) != 0)
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+++ DecompressColourBc4( rgba, colourBlock);
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+++ else if(( flags & ( kBc5 ) ) != 0)
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+ + DecompressColourBc5( rgba, colourBlock);
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+ + else
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+ + DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 );
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