(cherry picked from commit e1a1bb0a6ef14a809395a239f661db20b52a9f0e)
@@ -821,8 +821,9 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
// Condition for replacement.
if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
-
+ float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
+ p_keys.write[idx - 1].transition = transition;
return idx - 1;
// Condition for insert.