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Merge pull request #27310 from KoBeWi/angular_dank

Make angular_damp of new Area nodes match the global default
Rémi Verschelde 6 年 前
コミット
30cbe28677
2 ファイル変更2 行追加2 行削除
  1. 1 1
      scene/3d/area.cpp
  2. 1 1
      servers/physics/area_sw.cpp

+ 1 - 1
scene/3d/area.cpp

@@ -752,7 +752,7 @@ Area::Area() :
 	gravity_is_point = false;
 	gravity_is_point = false;
 	gravity_distance_scale = 0;
 	gravity_distance_scale = 0;
 	linear_damp = 0.1;
 	linear_damp = 0.1;
-	angular_damp = 1;
+	angular_damp = 0.1;
 	priority = 0;
 	priority = 0;
 	monitoring = false;
 	monitoring = false;
 	monitorable = false;
 	monitorable = false;

+ 1 - 1
servers/physics/area_sw.cpp

@@ -250,7 +250,7 @@ AreaSW::AreaSW() :
 	gravity_is_point = false;
 	gravity_is_point = false;
 	gravity_distance_scale = 0;
 	gravity_distance_scale = 0;
 	point_attenuation = 1;
 	point_attenuation = 1;
-	angular_damp = 1.0;
+	angular_damp = 0.1;
 	linear_damp = 0.1;
 	linear_damp = 0.1;
 	priority = 0;
 	priority = 0;
 	set_ray_pickable(false);
 	set_ray_pickable(false);