Removes miniz as a bundled dependency, relies on our own zlib instead. Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds. (cherry picked from commit 46d3effa994b344462a86f83ed3095247dc9e1bc)
@@ -367,7 +367,7 @@ License: Expat
Files: ./thirdparty/tinyexr/
Comment: TinyEXR
-Copyright: 2014-2020, Syoyo Fujita
+Copyright: 2014-2021, Syoyo Fujita
2002, Industrial Light & Magic, a division of Lucas Digital Ltd. LLC
License: BSD-3-clause
@@ -20,6 +20,9 @@ env_tinyexr.Prepend(CPPPATH=[thirdparty_dir])
# Enable threaded loading with C++11.
env_tinyexr.Append(CPPDEFINES=["TINYEXR_USE_THREAD"])
+# miniz is an external dependency, we could add it but we can instead rely
+# on our existing bundled zlib.
+env_tinyexr.Append(CPPDEFINES=[("TINYEXR_USE_MINIZ", 0)])
env_thirdparty = env_tinyexr.Clone()
env_thirdparty.disable_warnings()
@@ -33,6 +33,8 @@
#include "core/os/os.h"
#include "core/print_string.h"
+#include <zlib.h> // Should come before including tinyexr.
+
#include "thirdparty/tinyexr/tinyexr.h"
Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
@@ -31,6 +31,8 @@
#include "image_saver_tinyexr.h"
#include "core/math/math_funcs.h"
#include <cstdlib>
@@ -498,13 +498,16 @@ comments and a patch is provided in the squish/ folder.
## tinyexr
- Upstream: https://github.com/syoyo/tinyexr
-- Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020)
+- Version: 1.0.1 (67010eae802211202d0797f4df2b809f4ba7442c, 2021)
- License: BSD-3-Clause
Files extracted from upstream source:
- `tinyexr.{cc,h}`
+The `tinyexr.cc` file was modified to include `zlib.h` which we provide,
+instead of `miniz.h` as an external dependency.
## vhacd
@@ -4,5 +4,9 @@
#endif
+// -- GODOT start --
+// -- GODOT end --
#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"