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@@ -489,12 +489,12 @@ void CanvasItemEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
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viewport->update();
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}
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- if (k->is_pressed() && !k->is_ctrl_pressed() && !k->is_echo()) {
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- if ((grid_snap_active || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->matches_event(p_ev)) {
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+ if (k->is_pressed() && !k->is_ctrl_pressed() && !k->is_echo() && (grid_snap_active || _is_grid_visible())) {
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+ if (multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->matches_event(p_ev)) {
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// Multiply the grid size
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grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
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viewport->update();
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- } else if ((grid_snap_active || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->matches_event(p_ev)) {
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+ } else if (divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->matches_event(p_ev)) {
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// Divide the grid size
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Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1);
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if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) {
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@@ -938,6 +938,60 @@ void CanvasItemEditor::_reset_create_position() {
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node_create_position = Point2();
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}
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+bool CanvasItemEditor::_is_grid_visible() const {
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+ switch (grid_visibility) {
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+ case GRID_VISIBILITY_SHOW:
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+ return true;
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+ case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
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+ return grid_snap_active;
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+ case GRID_VISIBILITY_HIDE:
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+ return false;
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+ }
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+ ERR_FAIL_V_MSG(true, "Unexpected grid_visibility value");
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+}
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+
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+void CanvasItemEditor::_prepare_grid_menu() {
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+ for (int i = GRID_VISIBILITY_SHOW; i <= GRID_VISIBILITY_HIDE; i++) {
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+ grid_menu->set_item_checked(i, i == grid_visibility);
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+ }
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+}
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+
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+void CanvasItemEditor::_on_grid_menu_id_pressed(int p_id) {
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+ switch (p_id) {
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+ case GRID_VISIBILITY_SHOW:
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+ case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
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+ case GRID_VISIBILITY_HIDE:
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+ grid_visibility = (GridVisibility)p_id;
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+ viewport->update();
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+ view_menu->get_popup()->hide();
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+ return;
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+ }
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+
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+ // Toggle grid: go to the least restrictive option possible.
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+ if (grid_snap_active) {
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+ switch (grid_visibility) {
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+ case GRID_VISIBILITY_SHOW:
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+ case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
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+ grid_visibility = GRID_VISIBILITY_HIDE;
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+ break;
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+ case GRID_VISIBILITY_HIDE:
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+ grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING;
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+ break;
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+ }
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+ } else {
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+ switch (grid_visibility) {
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+ case GRID_VISIBILITY_SHOW:
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+ grid_visibility = GRID_VISIBILITY_SHOW_WHEN_SNAPPING;
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+ break;
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+ case GRID_VISIBILITY_SHOW_WHEN_SNAPPING:
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+ case GRID_VISIBILITY_HIDE:
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+ grid_visibility = GRID_VISIBILITY_SHOW;
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+ break;
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+ }
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+ }
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+ viewport->update();
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+}
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+
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bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> b = p_event;
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Ref<InputEventMouseMotion> m = p_event;
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@@ -2728,7 +2782,7 @@ void CanvasItemEditor::_draw_rulers() {
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// The rule transform
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Transform2D ruler_transform = Transform2D();
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- if (show_grid || grid_snap_active) {
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+ if (grid_snap_active || _is_grid_visible()) {
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List<CanvasItem *> selection = _get_edited_canvas_items();
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if (snap_relative && selection.size() > 0) {
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ruler_transform.translate(_get_encompassing_rect_from_list(selection).position);
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@@ -2808,7 +2862,7 @@ void CanvasItemEditor::_draw_rulers() {
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}
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void CanvasItemEditor::_draw_grid() {
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- if (show_grid || grid_snap_active) {
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+ if (_is_grid_visible()) {
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// Draw the grid
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Vector2 real_grid_offset;
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const List<CanvasItem *> selection = _get_edited_canvas_items();
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@@ -4139,12 +4193,6 @@ void CanvasItemEditor::_update_override_camera_button(bool p_game_running) {
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void CanvasItemEditor::_popup_callback(int p_op) {
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last_option = MenuOption(p_op);
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switch (p_op) {
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- case SHOW_GRID: {
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- show_grid = !show_grid;
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- int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
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- view_menu->get_popup()->set_item_checked(idx, show_grid);
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- viewport->update();
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- } break;
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case SHOW_ORIGIN: {
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show_origin = !show_origin;
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int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN);
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@@ -4617,7 +4665,7 @@ Dictionary CanvasItemEditor::get_state() const {
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state["snap_node_center"] = snap_node_center;
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state["snap_other_nodes"] = snap_other_nodes;
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state["snap_guides"] = snap_guides;
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- state["show_grid"] = show_grid;
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+ state["grid_visibility"] = grid_visibility;
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state["show_origin"] = show_origin;
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state["show_viewport"] = show_viewport;
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state["show_rulers"] = show_rulers;
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@@ -4719,10 +4767,8 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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smartsnap_config_popup->set_item_checked(idx, snap_guides);
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}
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- if (state.has("show_grid")) {
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- show_grid = state["show_grid"];
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- int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
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- view_menu->get_popup()->set_item_checked(idx, show_grid);
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+ if (state.has("grid_visibility")) {
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+ grid_visibility = (GridVisibility)(int)(state["grid_visibility"]);
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}
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if (state.has("show_origin")) {
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@@ -5132,7 +5178,19 @@ CanvasItemEditor::CanvasItemEditor() {
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p = view_menu->get_popup();
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p->set_hide_on_checkable_item_selection(false);
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- p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), Key::NUMBERSIGN), SHOW_GRID);
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+
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+ grid_menu = memnew(PopupMenu);
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+ grid_menu->connect("about_to_popup", callable_mp(this, &CanvasItemEditor::_prepare_grid_menu));
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+ grid_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_on_grid_menu_id_pressed));
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+ grid_menu->set_name("GridMenu");
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+ grid_menu->add_radio_check_item(TTR("Show"), GRID_VISIBILITY_SHOW);
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+ grid_menu->add_radio_check_item(TTR("Show When Snapping"), GRID_VISIBILITY_SHOW_WHEN_SNAPPING);
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+ grid_menu->add_radio_check_item(TTR("Hide"), GRID_VISIBILITY_HIDE);
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+ grid_menu->add_separator();
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+ grid_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/toggle_grid", TTR("Toggle Grid"), KeyModifierMask::CMD | Key::APOSTROPHE));
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+ p->add_child(grid_menu);
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+ p->add_submenu_item(TTR("Grid"), "GridMenu");
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+
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), Key::H), SHOW_HELPERS);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), Key::Y), SHOW_GUIDES);
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