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@@ -3808,9 +3808,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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case WM_ACTIVATE: {
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// Activation can happen just after the window has been created, even before the callbacks are set.
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// Therefore, it's safer to defer the delivery of the event.
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- if (!windows[window_id].activate_timer_id) {
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- windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
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- }
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+ // It's important to set an nIDEvent different from the SetTimer for move_timer_id because
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+ // if the same nIDEvent is passed, the timer is replaced and the same timer_id is returned.
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+ windows[window_id].activate_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_WINDOW_ACTIVATION, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
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windows[window_id].activate_state = GET_WM_ACTIVATE_STATE(wParam, lParam);
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return 0;
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} break;
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@@ -4728,7 +4728,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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case WM_ENTERSIZEMOVE: {
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Input::get_singleton()->release_pressed_events();
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- windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
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+ windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, DisplayServerWindows::TIMER_ID_MOVE_REDRAW, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
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} break;
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case WM_EXITSIZEMOVE: {
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KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id);
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