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Merge pull request #71915 from MewPurPur/grid-ient

Overhaul the Gradient Editor
Rémi Verschelde 1 жил өмнө
parent
commit
3237b5d08f

+ 0 - 476
editor/plugins/gradient_editor.cpp

@@ -1,476 +0,0 @@
-/**************************************************************************/
-/*  gradient_editor.cpp                                                   */
-/**************************************************************************/
-/*                         This file is part of:                          */
-/*                             GODOT ENGINE                               */
-/*                        https://godotengine.org                         */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
-/*                                                                        */
-/* Permission is hereby granted, free of charge, to any person obtaining  */
-/* a copy of this software and associated documentation files (the        */
-/* "Software"), to deal in the Software without restriction, including    */
-/* without limitation the rights to use, copy, modify, merge, publish,    */
-/* distribute, sublicense, and/or sell copies of the Software, and to     */
-/* permit persons to whom the Software is furnished to do so, subject to  */
-/* the following conditions:                                              */
-/*                                                                        */
-/* The above copyright notice and this permission notice shall be         */
-/* included in all copies or substantial portions of the Software.        */
-/*                                                                        */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
-/**************************************************************************/
-
-#include "gradient_editor.h"
-
-#include "core/os/keyboard.h"
-#include "editor/editor_node.h"
-#include "editor/editor_scale.h"
-#include "editor/editor_string_names.h"
-#include "editor/editor_undo_redo_manager.h"
-#include "scene/resources/gradient_texture.h"
-
-void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
-	gradient = p_gradient;
-	connect("ramp_changed", callable_mp(this, &GradientEditor::_ramp_changed));
-	gradient->connect_changed(callable_mp(this, &GradientEditor::_gradient_changed));
-	set_points(gradient->get_points());
-	set_interpolation_mode(gradient->get_interpolation_mode());
-	set_interpolation_color_space(gradient->get_interpolation_color_space());
-}
-
-void GradientEditor::reverse_gradient() {
-	gradient->reverse();
-	set_points(gradient->get_points());
-	emit_signal(SNAME("ramp_changed"));
-	queue_redraw();
-}
-
-int GradientEditor::_get_point_from_pos(int x) {
-	int result = -1;
-	int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-	float min_distance = 1e20;
-	for (int i = 0; i < points.size(); i++) {
-		// Check if we clicked at point.
-		float distance = ABS(x - points[i].offset * total_w);
-		float min = handle_width * 0.85; // Allow the mouse to be more than half a handle width away for ease of grabbing.
-		if (distance <= min && distance < min_distance) {
-			result = i;
-			min_distance = distance;
-		}
-	}
-	return result;
-}
-
-void GradientEditor::_show_color_picker() {
-	if (grabbed == -1) {
-		return;
-	}
-	picker->set_pick_color(points[grabbed].color);
-	Size2 minsize = popup->get_contents_minimum_size();
-	bool show_above = false;
-	if (get_global_position().y + get_size().y + minsize.y > get_viewport_rect().size.y) {
-		show_above = true;
-	}
-	if (show_above) {
-		popup->set_position(get_screen_position() - Vector2(0, minsize.y));
-	} else {
-		popup->set_position(get_screen_position() + Vector2(0, get_size().y));
-	}
-	popup->popup();
-}
-
-void GradientEditor::_gradient_changed() {
-	if (editing) {
-		return;
-	}
-
-	editing = true;
-	Vector<Gradient::Point> grad_points = gradient->get_points();
-	set_points(grad_points);
-	set_interpolation_mode(gradient->get_interpolation_mode());
-	set_interpolation_color_space(gradient->get_interpolation_color_space());
-	queue_redraw();
-	editing = false;
-}
-
-void GradientEditor::_ramp_changed() {
-	editing = true;
-	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
-	undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS);
-	undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
-	undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
-	undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode());
-	undo_redo->add_do_method(gradient.ptr(), "set_interpolation_color_space", get_interpolation_color_space());
-	undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets());
-	undo_redo->add_undo_method(gradient.ptr(), "set_colors", gradient->get_colors());
-	undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_mode", gradient->get_interpolation_mode());
-	undo_redo->add_undo_method(gradient.ptr(), "set_interpolation_color_space", gradient->get_interpolation_color_space());
-	undo_redo->commit_action();
-	editing = false;
-}
-
-void GradientEditor::_color_changed(const Color &p_color) {
-	if (grabbed == -1) {
-		return;
-	}
-	points.write[grabbed].color = p_color;
-	queue_redraw();
-	emit_signal(SNAME("ramp_changed"));
-}
-
-void GradientEditor::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
-	ERR_FAIL_COND(p_offsets.size() != p_colors.size());
-	points.clear();
-	for (int i = 0; i < p_offsets.size(); i++) {
-		Gradient::Point p;
-		p.offset = p_offsets[i];
-		p.color = p_colors[i];
-		points.push_back(p);
-	}
-
-	points.sort();
-	queue_redraw();
-}
-
-Vector<float> GradientEditor::get_offsets() const {
-	Vector<float> ret;
-	for (int i = 0; i < points.size(); i++) {
-		ret.push_back(points[i].offset);
-	}
-	return ret;
-}
-
-Vector<Color> GradientEditor::get_colors() const {
-	Vector<Color> ret;
-	for (int i = 0; i < points.size(); i++) {
-		ret.push_back(points[i].color);
-	}
-	return ret;
-}
-
-void GradientEditor::set_points(Vector<Gradient::Point> &p_points) {
-	if (points.size() != p_points.size()) {
-		grabbed = -1;
-	}
-	points.clear();
-	points = p_points;
-	points.sort();
-}
-
-Vector<Gradient::Point> &GradientEditor::get_points() {
-	return points;
-}
-
-void GradientEditor::set_interpolation_mode(Gradient::InterpolationMode p_interp_mode) {
-	interpolation_mode = p_interp_mode;
-}
-
-Gradient::InterpolationMode GradientEditor::get_interpolation_mode() {
-	return interpolation_mode;
-}
-
-void GradientEditor::set_interpolation_color_space(Gradient::ColorSpace p_color_space) {
-	interpolation_color_space = p_color_space;
-}
-
-Gradient::ColorSpace GradientEditor::get_interpolation_color_space() {
-	return interpolation_color_space;
-}
-
-ColorPicker *GradientEditor::get_picker() {
-	return picker;
-}
-
-PopupPanel *GradientEditor::get_popup() {
-	return popup;
-}
-
-Size2 GradientEditor::get_minimum_size() const {
-	return Size2(0, 60) * EDSCALE;
-}
-
-void GradientEditor::gui_input(const Ref<InputEvent> &p_event) {
-	ERR_FAIL_COND(p_event.is_null());
-
-	Ref<InputEventKey> k = p_event;
-
-	if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && grabbed != -1) {
-		points.remove_at(grabbed);
-		grabbed = -1;
-		grabbing = false;
-		queue_redraw();
-		emit_signal(SNAME("ramp_changed"));
-		accept_event();
-	}
-
-	Ref<InputEventMouseButton> mb = p_event;
-
-	if (mb.is_valid() && mb->is_pressed()) {
-		float adjusted_mb_x = mb->get_position().x - handle_width / 2;
-
-		// Delete point on right click.
-		if (mb->get_button_index() == MouseButton::RIGHT) {
-			grabbed = _get_point_from_pos(adjusted_mb_x);
-			if (grabbed != -1) {
-				points.remove_at(grabbed);
-				grabbed = -1;
-				grabbing = false;
-				queue_redraw();
-				emit_signal(SNAME("ramp_changed"));
-				accept_event();
-			}
-		}
-
-		// Hold Alt key to duplicate selected color.
-		if (mb->get_button_index() == MouseButton::LEFT && mb->is_alt_pressed()) {
-			grabbed = _get_point_from_pos(adjusted_mb_x);
-
-			if (grabbed != -1) {
-				int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-				Gradient::Point new_point = points[grabbed];
-				new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
-				points.push_back(new_point);
-				points.sort();
-				for (int i = 0; i < points.size(); ++i) {
-					if (points[i].offset == new_point.offset) {
-						grabbed = i;
-						break;
-					}
-				}
-
-				emit_signal(SNAME("ramp_changed"));
-				queue_redraw();
-			}
-		}
-
-		// Select.
-		if (mb->get_button_index() == MouseButton::LEFT) {
-			queue_redraw();
-			int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-
-			// Check if color selector was clicked or ramp was double-clicked.
-			if (adjusted_mb_x > total_w + draw_spacing) {
-				if (!mb->is_double_click()) {
-					_show_color_picker();
-				}
-				return;
-			} else if (mb->is_double_click()) {
-				grabbed = _get_point_from_pos(adjusted_mb_x);
-				_show_color_picker();
-				accept_event();
-				return;
-			}
-
-			grabbing = true;
-			grabbed = _get_point_from_pos(adjusted_mb_x);
-
-			// Grab or select.
-			if (grabbed != -1) {
-				return;
-			}
-
-			// Insert point.
-			Gradient::Point new_point;
-			new_point.offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
-			new_point.color = gradient->get_color_at_offset(new_point.offset);
-
-			points.push_back(new_point);
-			points.sort();
-			for (int i = 0; i < points.size(); i++) {
-				if (points[i].offset == new_point.offset) {
-					grabbed = i;
-					break;
-				}
-			}
-
-			emit_signal(SNAME("ramp_changed"));
-		}
-	}
-
-	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
-		if (grabbing) {
-			grabbing = false;
-			emit_signal(SNAME("ramp_changed"));
-		}
-		queue_redraw();
-	}
-
-	Ref<InputEventMouseMotion> mm = p_event;
-
-	if (mm.is_valid() && grabbing) {
-		float adjusted_mm_x = mm->get_position().x - handle_width / 2;
-		int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-		float newofs = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
-
-		// Snap to "round" coordinates if holding Ctrl.
-		// Be more precise if holding Shift as well.
-		if (mm->is_command_or_control_pressed()) {
-			newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
-		} else if (mm->is_shift_pressed()) {
-			// Snap to nearest point if holding just Shift.
-			const float snap_threshold = 0.03;
-			float smallest_ofs = snap_threshold;
-			bool found = false;
-			int nearest_point = 0;
-			for (int i = 0; i < points.size(); ++i) {
-				if (i != grabbed) {
-					float temp_ofs = ABS(points[i].offset - newofs);
-					if (temp_ofs < smallest_ofs) {
-						smallest_ofs = temp_ofs;
-						nearest_point = i;
-						if (found) {
-							break;
-						}
-						found = true;
-					}
-				}
-			}
-			if (found) {
-				if (points[nearest_point].offset < newofs) {
-					newofs = points[nearest_point].offset + 0.00001;
-				} else {
-					newofs = points[nearest_point].offset - 0.00001;
-				}
-				newofs = CLAMP(newofs, 0, 1);
-			}
-		}
-
-		bool valid = true;
-		for (int i = 0; i < points.size(); i++) {
-			if (points[i].offset == newofs && i != grabbed) {
-				valid = false;
-				break;
-			}
-		}
-
-		if (!valid || grabbed == -1) {
-			return;
-		}
-		points.write[grabbed].offset = newofs;
-
-		points.sort();
-		for (int i = 0; i < points.size(); i++) {
-			if (points[i].offset == newofs) {
-				grabbed = i;
-				break;
-			}
-		}
-
-		emit_signal(SNAME("ramp_changed"));
-
-		queue_redraw();
-	}
-}
-
-void GradientEditor::_notification(int p_what) {
-	switch (p_what) {
-		case NOTIFICATION_ENTER_TREE: {
-			if (!picker->is_connected("color_changed", callable_mp(this, &GradientEditor::_color_changed))) {
-				picker->connect("color_changed", callable_mp(this, &GradientEditor::_color_changed));
-			}
-			[[fallthrough]];
-		}
-		case NOTIFICATION_THEME_CHANGED: {
-			draw_spacing = BASE_SPACING * get_theme_default_base_scale();
-			handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
-		} break;
-
-		case NOTIFICATION_DRAW: {
-			int w = get_size().x;
-			int h = get_size().y;
-
-			if (w == 0 || h == 0) {
-				return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size.
-			}
-
-			int total_w = get_size().width - get_size().height - draw_spacing - handle_width;
-
-			// Draw checker pattern for ramp.
-			draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(handle_width / 2, 0, total_w, h), true);
-
-			// Draw color ramp.
-			gradient_cache->set_points(points);
-			gradient_cache->set_interpolation_mode(interpolation_mode);
-			gradient_cache->set_interpolation_color_space(interpolation_color_space);
-			preview_texture->set_gradient(gradient_cache);
-			draw_texture_rect(preview_texture, Rect2(handle_width / 2, 0, total_w, h));
-
-			// Draw borders around color ramp if in focus.
-			if (has_focus()) {
-				draw_rect(Rect2(handle_width / 2, 0, total_w, h), Color(1, 1, 1, 0.9), false, 1);
-			}
-
-			// Draw point markers.
-			for (int i = 0; i < points.size(); i++) {
-				Color col = points[i].color.get_v() > 0.5 ? Color(0, 0, 0) : Color(1, 1, 1);
-				col.a = 0.9;
-
-				draw_line(Vector2(points[i].offset * total_w + handle_width / 2, 0), Vector2(points[i].offset * total_w + handle_width / 2, h / 2), col);
-				Rect2 rect = Rect2(points[i].offset * total_w, h / 2, handle_width, h / 2);
-				draw_rect(rect, points[i].color, true);
-				draw_rect(rect, col, false, 1);
-				if (grabbed == i) {
-					const Color focus_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
-					rect = rect.grow(-1);
-					if (has_focus()) {
-						draw_rect(rect, focus_color, false, 1);
-					} else {
-						draw_rect(rect, focus_color.darkened(0.4), false, 1);
-					}
-
-					rect = rect.grow(-1);
-					draw_rect(rect, col, false, 1);
-				}
-			}
-
-			// Draw "button" for color selector.
-			int button_offset = total_w + handle_width + draw_spacing;
-			draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
-			if (grabbed != -1) {
-				// Draw with selection color.
-				draw_rect(Rect2(button_offset, 0, h, h), points[grabbed].color);
-			} else {
-				// If no color selected draw gray color with 'X' on top.
-				draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
-				draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(1, 1, 1, 0.6));
-				draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(1, 1, 1, 0.6));
-			}
-		} break;
-
-		case NOTIFICATION_VISIBILITY_CHANGED: {
-			if (!is_visible()) {
-				grabbing = false;
-			}
-		} break;
-	}
-}
-
-void GradientEditor::_bind_methods() {
-	ADD_SIGNAL(MethodInfo("ramp_changed"));
-}
-
-GradientEditor::GradientEditor() {
-	set_focus_mode(FOCUS_ALL);
-
-	popup = memnew(PopupPanel);
-	picker = memnew(ColorPicker);
-	popup->add_child(picker);
-	popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(GradientEditor::get_picker()));
-
-	gradient_cache.instantiate();
-	preview_texture.instantiate();
-
-	preview_texture->set_width(1024);
-	add_child(popup, false, INTERNAL_MODE_FRONT);
-}
-
-GradientEditor::~GradientEditor() {
-}

+ 0 - 102
editor/plugins/gradient_editor.h

@@ -1,102 +0,0 @@
-/**************************************************************************/
-/*  gradient_editor.h                                                     */
-/**************************************************************************/
-/*                         This file is part of:                          */
-/*                             GODOT ENGINE                               */
-/*                        https://godotengine.org                         */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
-/*                                                                        */
-/* Permission is hereby granted, free of charge, to any person obtaining  */
-/* a copy of this software and associated documentation files (the        */
-/* "Software"), to deal in the Software without restriction, including    */
-/* without limitation the rights to use, copy, modify, merge, publish,    */
-/* distribute, sublicense, and/or sell copies of the Software, and to     */
-/* permit persons to whom the Software is furnished to do so, subject to  */
-/* the following conditions:                                              */
-/*                                                                        */
-/* The above copyright notice and this permission notice shall be         */
-/* included in all copies or substantial portions of the Software.        */
-/*                                                                        */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
-/**************************************************************************/
-
-#ifndef GRADIENT_EDITOR_H
-#define GRADIENT_EDITOR_H
-
-#include "scene/gui/color_picker.h"
-#include "scene/gui/popup.h"
-#include "scene/resources/gradient.h"
-
-class GradientTexture1D;
-
-class GradientEditor : public Control {
-	GDCLASS(GradientEditor, Control);
-
-	PopupPanel *popup = nullptr;
-	ColorPicker *picker = nullptr;
-
-	bool grabbing = false;
-	int grabbed = -1;
-	Vector<Gradient::Point> points;
-	Gradient::InterpolationMode interpolation_mode = Gradient::GRADIENT_INTERPOLATE_LINEAR;
-	Gradient::ColorSpace interpolation_color_space = Gradient::GRADIENT_COLOR_SPACE_SRGB;
-
-	bool editing = false;
-	Ref<Gradient> gradient;
-	Ref<Gradient> gradient_cache;
-	Ref<GradientTexture1D> preview_texture;
-
-	// Make sure to use the scaled value below.
-	const int BASE_SPACING = 3;
-	const int BASE_HANDLE_WIDTH = 8;
-
-	int draw_spacing = BASE_SPACING;
-	int handle_width = BASE_HANDLE_WIDTH;
-
-	void _gradient_changed();
-	void _ramp_changed();
-	void _color_changed(const Color &p_color);
-
-	int _get_point_from_pos(int x);
-	void _show_color_picker();
-
-protected:
-	virtual void gui_input(const Ref<InputEvent> &p_event) override;
-	void _notification(int p_what);
-	static void _bind_methods();
-
-public:
-	void set_gradient(const Ref<Gradient> &p_gradient);
-	void reverse_gradient();
-
-	void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors);
-
-	Vector<float> get_offsets() const;
-	Vector<Color> get_colors() const;
-	void set_points(Vector<Gradient::Point> &p_points);
-	Vector<Gradient::Point> &get_points();
-
-	void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode);
-	Gradient::InterpolationMode get_interpolation_mode();
-
-	void set_interpolation_color_space(Gradient::ColorSpace p_color_space);
-	Gradient::ColorSpace get_interpolation_color_space();
-
-	ColorPicker *get_picker();
-	PopupPanel *get_popup();
-
-	virtual Size2 get_minimum_size() const override;
-
-	GradientEditor();
-	virtual ~GradientEditor();
-};
-
-#endif // GRADIENT_EDITOR_H

+ 608 - 25
editor/plugins/gradient_editor_plugin.cpp

@@ -31,27 +31,624 @@
 #include "gradient_editor_plugin.h"
 
 #include "canvas_item_editor_plugin.h"
+#include "core/os/keyboard.h"
 #include "editor/editor_node.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_settings.h"
+#include "editor/editor_string_names.h"
 #include "editor/editor_undo_redo_manager.h"
+#include "editor/gui/editor_spin_slider.h"
 #include "node_3d_editor_plugin.h"
+#include "scene/gui/color_picker.h"
+#include "scene/gui/flow_container.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/separator.h"
+#include "scene/resources/gradient_texture.h"
 
-void GradientReverseButton::_notification(int p_what) {
+int GradientEdit::_get_point_at(int p_xpos) const {
+	int result = -1;
+	int total_w = _get_gradient_rect_width();
+	float min_distance = handle_width * 0.8; // Allow the cursor to be more than half a handle width away for ease of use.
+	for (int i = 0; i < gradient->get_point_count(); i++) {
+		// Ignore points outside of [0, 1].
+		if (gradient->get_offset(i) < 0) {
+			continue;
+		} else if (gradient->get_offset(i) > 1) {
+			break;
+		}
+		// Check if we clicked at point.
+		float distance = ABS(p_xpos - gradient->get_offset(i) * total_w);
+		if (distance < min_distance) {
+			result = i;
+			min_distance = distance;
+		}
+	}
+	return result;
+}
+
+int GradientEdit::_predict_insertion_index(float p_offset) {
+	int result = 0;
+	while (result < gradient->get_point_count() && gradient->get_offset(result) < p_offset) {
+		result++;
+	}
+	return result;
+}
+
+int GradientEdit::_get_gradient_rect_width() const {
+	return get_size().width - get_size().height - draw_spacing - handle_width;
+}
+
+void GradientEdit::_show_color_picker() {
+	if (selected_index == -1) {
+		return;
+	}
+
+	picker->set_pick_color(gradient->get_color(selected_index));
+	Size2 minsize = popup->get_contents_minimum_size();
+	float viewport_height = get_viewport_rect().size.y;
+
+	// Determine in which direction to show the popup. By default popup below.
+	// But if the popup doesn't fit below and the Gradient Editor is in the bottom half of the viewport, show above.
+	bool show_above = get_global_position().y + get_size().y + minsize.y > viewport_height && get_global_position().y * 2 + get_size().y > viewport_height;
+
+	float v_offset = show_above ? -minsize.y : get_size().y;
+	popup->set_position(get_screen_position() + Vector2(0, v_offset));
+	popup->popup();
+}
+
+void GradientEdit::_color_changed(const Color &p_color) {
+	set_color(selected_index, p_color);
+}
+
+void GradientEdit::set_gradient(const Ref<Gradient> &p_gradient) {
+	gradient = p_gradient;
+	gradient->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw));
+}
+
+const Ref<Gradient> &GradientEdit::get_gradient() const {
+	return gradient;
+}
+
+void GradientEdit::add_point(float p_offset, const Color &p_color) {
+	int new_idx = _predict_insertion_index(p_offset);
+
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	undo_redo->create_action(TTR("Add Gradient Point"));
+	undo_redo->add_do_method(*gradient, "add_point", p_offset, p_color);
+	undo_redo->add_do_method(this, "set_selected_index", new_idx);
+	undo_redo->add_undo_method(*gradient, "remove_point", new_idx);
+	undo_redo->add_undo_method(this, "set_selected_index", -1);
+	undo_redo->commit_action();
+}
+
+void GradientEdit::remove_point(int p_index) {
+	ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+	if (gradient->get_point_count() <= 1) {
+		return;
+	}
+
+	// If the point is removed while it's being moved, remember its old offset.
+	float old_offset = (grabbing == GRAB_MOVE) ? pre_grab_offset : gradient->get_offset(p_index);
+	Color old_color = gradient->get_color(p_index);
+
+	int new_selected_index = selected_index;
+	// Reselect the old selected point if it's not the deleted one.
+	if (new_selected_index > p_index) {
+		new_selected_index -= 1;
+	} else if (new_selected_index == p_index) {
+		new_selected_index = -1;
+	}
+
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	undo_redo->create_action(TTR("Remove Gradient Point"));
+	undo_redo->add_do_method(*gradient, "remove_point", p_index);
+	undo_redo->add_do_method(this, "set_selected_index", new_selected_index);
+	undo_redo->add_undo_method(*gradient, "add_point", old_offset, old_color);
+	undo_redo->add_undo_method(this, "set_selected_index", selected_index);
+	undo_redo->commit_action();
+}
+
+void GradientEdit::set_offset(int p_index, float p_offset) {
+	ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+	// Use pre_grab_offset to determine things for the undo/redo.
+	if (Math::is_equal_approx(pre_grab_offset, p_offset)) {
+		return;
+	}
+
+	int new_idx = _predict_insertion_index(p_offset);
+
+	gradient->set_offset(p_index, pre_grab_offset); // Pretend the point started from its old place.
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	undo_redo->create_action(TTR("Move Gradient Point"));
+	undo_redo->add_do_method(*gradient, "set_offset", pre_grab_index, p_offset);
+	undo_redo->add_do_method(this, "set_selected_index", new_idx);
+	undo_redo->add_undo_method(*gradient, "set_offset", new_idx, pre_grab_offset);
+	undo_redo->add_undo_method(this, "set_selected_index", pre_grab_index);
+	undo_redo->commit_action();
+	queue_redraw();
+}
+
+void GradientEdit::set_color(int p_index, const Color &p_color) {
+	ERR_FAIL_INDEX_MSG(p_index, gradient->get_point_count(), "Gradient point is out of bounds.");
+
+	Color old_color = gradient->get_color(p_index);
+	if (old_color == p_color) {
+		return;
+	}
+
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	undo_redo->create_action(TTR("Recolor Gradient Point"), UndoRedo::MERGE_ENDS);
+	undo_redo->add_do_method(*gradient, "set_color", p_index, p_color);
+	undo_redo->add_undo_method(*gradient, "set_color", p_index, old_color);
+	undo_redo->commit_action();
+	queue_redraw();
+}
+
+void GradientEdit::reverse_gradient() {
+	int new_selected_idx = (selected_index == -1) ? -1 : (gradient->get_point_count() - selected_index - 1);
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	undo_redo->create_action(TTR("Reverse Gradient"), UndoRedo::MERGE_DISABLE, *gradient);
+	undo_redo->add_do_method(*gradient, "reverse");
+	undo_redo->add_do_method(this, "set_selected_index", new_selected_idx);
+	undo_redo->add_undo_method(*gradient, "reverse");
+	undo_redo->add_undo_method(this, "set_selected_index", selected_index);
+	undo_redo->commit_action();
+}
+
+void GradientEdit::set_selected_index(int p_index) {
+	selected_index = p_index;
+	queue_redraw();
+}
+
+void GradientEdit::set_snap_enabled(bool p_enabled) {
+	snap_enabled = p_enabled;
+	queue_redraw();
+	if (gradient.is_valid()) {
+		if (snap_enabled) {
+			gradient->set_meta(SNAME("_snap_enabled"), true);
+		} else {
+			gradient->remove_meta(SNAME("_snap_enabled"));
+		}
+	}
+}
+
+void GradientEdit::set_snap_count(int p_count) {
+	snap_count = p_count;
+	queue_redraw();
+	if (gradient.is_valid()) {
+		if (snap_count != GradientEditor::DEFAULT_SNAP) {
+			gradient->set_meta(SNAME("_snap_count"), snap_count);
+		} else {
+			gradient->remove_meta(SNAME("_snap_count"));
+		}
+	}
+}
+
+ColorPicker *GradientEdit::get_picker() const {
+	return picker;
+}
+
+PopupPanel *GradientEdit::get_popup() const {
+	return popup;
+}
+
+void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
+	ERR_FAIL_COND(p_event.is_null());
+
+	Ref<InputEventKey> k = p_event;
+
+	if (k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && selected_index != -1) {
+		if (grabbing == GRAB_ADD) {
+			gradient->remove_point(selected_index); // Point is temporary, so remove directly from gradient.
+			set_selected_index(-1);
+		} else {
+			remove_point(selected_index);
+		}
+		grabbing = GRAB_NONE;
+		hovered_index = -1;
+		accept_event();
+	}
+
+	Ref<InputEventMouseButton> mb = p_event;
+
+	if (mb.is_valid() && mb->is_pressed()) {
+		float adjusted_mb_x = mb->get_position().x - handle_width / 2;
+		bool should_snap = snap_enabled || mb->is_ctrl_pressed();
+
+		// Delete point or move it to old position on middle or right click.
+		if (mb->get_button_index() == MouseButton::RIGHT || mb->get_button_index() == MouseButton::MIDDLE) {
+			if (grabbing == GRAB_MOVE && mb->get_button_index() == MouseButton::RIGHT) {
+				gradient->set_offset(selected_index, pre_grab_offset);
+				set_selected_index(pre_grab_index);
+			} else {
+				int point_to_remove = _get_point_at(adjusted_mb_x);
+				if (point_to_remove == -1) {
+					set_selected_index(-1); // Nothing on the place of the click, just deselect any handle.
+				} else {
+					if (grabbing == GRAB_ADD) {
+						gradient->remove_point(point_to_remove); // Point is temporary, so remove directly from gradient.
+						set_selected_index(-1);
+					} else {
+						remove_point(point_to_remove);
+					}
+					hovered_index = -1;
+				}
+			}
+			grabbing = GRAB_NONE;
+			accept_event();
+		}
+
+		// Select point.
+		if (mb->get_button_index() == MouseButton::LEFT) {
+			int total_w = _get_gradient_rect_width();
+
+			// Check if color picker was clicked or gradient was double-clicked.
+			if (adjusted_mb_x > total_w + draw_spacing) {
+				if (!mb->is_double_click()) {
+					_show_color_picker();
+				}
+				accept_event();
+				return;
+			} else if (mb->is_double_click()) {
+				set_selected_index(_get_point_at(adjusted_mb_x));
+				_show_color_picker();
+				accept_event();
+				return;
+			}
+
+			if (grabbing == GRAB_NONE) {
+				set_selected_index(_get_point_at(adjusted_mb_x));
+			}
+
+			if (selected_index != -1 && !mb->is_alt_pressed()) {
+				// An existing point was grabbed.
+				grabbing = GRAB_MOVE;
+				pre_grab_offset = gradient->get_offset(selected_index);
+				pre_grab_index = selected_index;
+			} else if (grabbing == GRAB_NONE) {
+				// Adding a new point. Insert a temporary point for the user to adjust, so it's not in the undo/redo.
+				float new_offset = CLAMP(adjusted_mb_x / float(total_w), 0, 1);
+				if (should_snap) {
+					new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+				}
+
+				for (int i = 0; i < gradient->get_point_count(); i++) {
+					if (gradient->get_offset(i) == new_offset) {
+						// If another point with the same offset is found, then
+						// tweak it if Alt was pressed, otherwise something has gone wrong, so stop the operation.
+						if (mb->is_alt_pressed()) {
+							new_offset = MIN(gradient->get_offset(i) + 0.00001, 1);
+						} else {
+							return;
+						}
+					}
+				}
+
+				Color new_color = gradient->get_color_at_offset(new_offset);
+				if (mb->is_alt_pressed()) {
+					// Alt + Click on a point duplicates it. So copy its color.
+					int point_to_copy = _get_point_at(adjusted_mb_x);
+					if (point_to_copy != -1) {
+						new_color = gradient->get_color(point_to_copy);
+					}
+				}
+				// Add a temporary point for the user to adjust before adding it permanently.
+				gradient->add_point(new_offset, new_color);
+				set_selected_index(_predict_insertion_index(new_offset));
+				grabbing = GRAB_ADD;
+			}
+		}
+	}
+
+	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
+		if (grabbing == GRAB_MOVE) {
+			// Finish moving a point.
+			set_offset(selected_index, gradient->get_offset(selected_index));
+			grabbing = GRAB_NONE;
+		} else if (grabbing == GRAB_ADD) {
+			// Finish inserting a new point. Remove the temporary point and insert the permanent one in its place.
+			float new_offset = gradient->get_offset(selected_index);
+			Color new_color = gradient->get_color(selected_index);
+			gradient->remove_point(selected_index);
+			add_point(new_offset, new_color);
+			grabbing = GRAB_NONE;
+		}
+	}
+
+	Ref<InputEventMouseMotion> mm = p_event;
+
+	if (mm.is_valid()) {
+		int total_w = _get_gradient_rect_width();
+		float adjusted_mm_x = mm->get_position().x - handle_width / 2;
+		bool should_snap = snap_enabled || mm->is_ctrl_pressed();
+
+		// Hovering logic.
+		if (grabbing == GRAB_NONE) {
+			int nearest_point = _get_point_at(adjusted_mm_x);
+			if (hovered_index != nearest_point) {
+				hovered_index = nearest_point;
+				queue_redraw();
+			}
+			return;
+		} else {
+			hovered_index = -1;
+		}
+
+		// Grabbing logic.
+		float new_offset = CLAMP(adjusted_mm_x / float(total_w), 0, 1);
+
+		// Give the ability to snap right next to a point when using Shift.
+		if (mm->is_shift_pressed()) {
+			float smallest_offset = should_snap ? (0.5 / snap_count) : 0.01;
+			int nearest_idx = -1;
+			// Only check the two adjacent points to find which one is the nearest.
+			if (selected_index > 0) {
+				float temp_offset = ABS(gradient->get_offset(selected_index - 1) - new_offset);
+				if (temp_offset < smallest_offset) {
+					smallest_offset = temp_offset;
+					nearest_idx = selected_index - 1;
+				}
+			}
+			if (selected_index < gradient->get_point_count() - 1) {
+				float temp_offset = ABS(gradient->get_offset(selected_index + 1) - new_offset);
+				if (temp_offset < smallest_offset) {
+					smallest_offset = temp_offset;
+					nearest_idx = selected_index + 1;
+				}
+			}
+			if (nearest_idx != -1) {
+				// Snap to the point with a slight adjustment to the left or right.
+				float adjustment = gradient->get_offset(nearest_idx) < new_offset ? 0.00001 : -0.00001;
+				new_offset = CLAMP(gradient->get_offset(nearest_idx) + adjustment, 0, 1);
+			} else if (should_snap) {
+				new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+			}
+		} else if (should_snap) {
+			// Shift is not pressed, so snap fully without adjustments.
+			new_offset = Math::snapped(new_offset, 1.0 / snap_count);
+		}
+
+		// Don't move the point if its new offset would be the same as another point's.
+		for (int i = 0; i < gradient->get_point_count(); i++) {
+			if (gradient->get_offset(i) == new_offset && i != selected_index) {
+				return;
+			}
+		}
+
+		if (selected_index == -1) {
+			return;
+		}
+
+		// We want to only save this action for undo/redo when released, so don't use set_offset() yet.
+		gradient->set_offset(selected_index, new_offset);
+
+		// Update selected_index after the gradient updates its indices, so you keep holding the same color.
+		for (int i = 0; i < gradient->get_point_count(); i++) {
+			if (gradient->get_offset(i) == new_offset) {
+				set_selected_index(i);
+				break;
+			}
+		}
+	}
+}
+
+void GradientEdit::_redraw() {
+	int w = get_size().x;
+	int h = get_size().y - draw_spacing; // A bit of spacing below the gradient too.
+
+	if (w == 0 || h == 0) {
+		return; // Safety check as there is nothing to draw with such size.
+	}
+
+	int total_w = _get_gradient_rect_width();
+	int half_handle_width = handle_width * 0.5;
+
+	// Draw gradient.
+	draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(half_handle_width, 0, total_w, h), true);
+	preview_texture->set_gradient(gradient);
+	draw_texture_rect(preview_texture, Rect2(half_handle_width, 0, total_w, h));
+
+	// Draw vertical snap lines.
+	if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CTRL) && grabbing != GRAB_NONE)) {
+		const Color line_color = Color(0.5, 0.5, 0.5, 0.5);
+		for (int idx = 1; idx < snap_count; idx++) {
+			float offset_x = idx * total_w / (float)snap_count + half_handle_width;
+			draw_line(Point2(offset_x, 0), Point2(offset_x, h), line_color);
+		}
+	}
+
+	// Draw handles.
+	for (int i = 0; i < gradient->get_point_count(); i++) {
+		// Only draw handles for points in [0, 1]. If there are points before or after, draw a little indicator.
+		if (gradient->get_offset(i) < 0.0) {
+			continue;
+		} else if (gradient->get_offset(i) > 1.0) {
+			break;
+		}
+		// White or black handle color, to contrast with the selected color's brightness.
+		// Also consider the fact that the color may be translucent.
+		// The checkerboard pattern in the background has an average luminance of 0.75.
+		Color inside_col = gradient->get_color(i);
+		Color border_col = Math::lerp(0.75f, inside_col.get_luminance(), inside_col.a) > 0.455 ? Color(0, 0, 0) : Color(1, 1, 1);
+
+		int handle_thickness = MAX(1, Math::round(EDSCALE));
+		float handle_x_pos = gradient->get_offset(i) * total_w + half_handle_width;
+		float handle_start_x = handle_x_pos - half_handle_width;
+		Rect2 rect = Rect2(handle_start_x, h / 2, handle_width, h / 2);
+
+		if (inside_col.a < 1) {
+			// If the color is translucent, draw a little opaque rectangle at the bottom to more easily see it.
+			draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), rect, true);
+			draw_rect(rect, inside_col, true);
+			Color inside_col_opaque = inside_col;
+			inside_col_opaque.a = 1.0;
+			draw_rect(Rect2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness / 2.0, handle_width - handle_thickness, h * 0.1), inside_col_opaque, true);
+		} else {
+			draw_rect(rect, inside_col, true);
+		}
+
+		if (selected_index == i) {
+			// Handle is selected.
+			draw_rect(rect, border_col, false, handle_thickness);
+			draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
+			if (inside_col.a < 1) {
+				draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
+			}
+			rect = rect.grow(-handle_thickness);
+			const Color focus_col = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
+			draw_rect(rect, has_focus() ? focus_col : focus_col.darkened(0.4), false, handle_thickness);
+			rect = rect.grow(-handle_thickness);
+			draw_rect(rect, border_col, false, handle_thickness);
+		} else {
+			// Handle isn't selected.
+			border_col.a = 0.9;
+			draw_rect(rect, border_col, false, handle_thickness);
+			draw_line(Vector2(handle_x_pos, 0), Vector2(handle_x_pos, h / 2 - handle_thickness), border_col, handle_thickness);
+			if (inside_col.a < 1) {
+				draw_line(Vector2(handle_start_x + handle_thickness / 2.0, h * 0.9 - handle_thickness), Vector2(handle_start_x + handle_width - handle_thickness / 2.0, h * 0.9 - handle_thickness), border_col, handle_thickness);
+			}
+			if (hovered_index == i) {
+				// Draw a subtle translucent rect inside the handle if it's being hovered.
+				rect = rect.grow(-handle_thickness);
+				border_col.a = 0.54;
+				draw_rect(rect, border_col, false, handle_thickness);
+			}
+		}
+	}
+
+	// Draw "button" for color selector.
+	int button_offset = total_w + handle_width + draw_spacing;
+	if (selected_index != -1) {
+		Color grabbed_col = gradient->get_color(selected_index);
+		if (grabbed_col.a < 1) {
+			draw_texture_rect(get_editor_theme_icon(SNAME("GuiMiniCheckerboard")), Rect2(button_offset, 0, h, h), true);
+		}
+		draw_rect(Rect2(button_offset, 0, h, h), grabbed_col);
+		if (grabbed_col.r > 1 || grabbed_col.g > 1 || grabbed_col.b > 1) {
+			// Draw an indicator to denote that the currently selected color is "overbright".
+			draw_texture(get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), Point2(button_offset, 0));
+		}
+	} else {
+		// If no color is selected, draw grey color with 'X' on top.
+		draw_rect(Rect2(button_offset, 0, h, h), Color(0.5, 0.5, 0.5, 1));
+		draw_line(Vector2(button_offset, 0), Vector2(button_offset + h, h), Color(0.8, 0.8, 0.8));
+		draw_line(Vector2(button_offset, h), Vector2(button_offset + h, 0), Color(0.8, 0.8, 0.8));
+	}
+}
+
+void GradientEdit::_notification(int p_what) {
 	switch (p_what) {
+		case NOTIFICATION_THEME_CHANGED: {
+			draw_spacing = BASE_SPACING * get_theme_default_base_scale();
+			handle_width = BASE_HANDLE_WIDTH * get_theme_default_base_scale();
+		} break;
 		case NOTIFICATION_DRAW: {
-			Ref<Texture2D> icon = get_editor_theme_icon(SNAME("ReverseGradient"));
-			if (is_pressed()) {
-				draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()), false, get_theme_color(SNAME("icon_pressed_color"), SNAME("Button")));
-			} else {
-				draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()));
+			_redraw();
+		} break;
+		case NOTIFICATION_MOUSE_EXIT: {
+			if (hovered_index != -1) {
+				hovered_index = -1;
+				queue_redraw();
+			}
+		} break;
+		case NOTIFICATION_VISIBILITY_CHANGED: {
+			if (!is_visible()) {
+				grabbing = GRAB_NONE;
 			}
 		} break;
 	}
 }
 
-Size2 GradientReverseButton::get_minimum_size() const {
-	return (get_editor_theme_icon(SNAME("ReverseGradient"))->get_size() + Size2(margin * 2, margin * 2));
+void GradientEdit::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("set_selected_index", "index"), &GradientEdit::set_selected_index);
+}
+
+GradientEdit::GradientEdit() {
+	set_focus_mode(FOCUS_ALL);
+	set_custom_minimum_size(Size2(0, 60) * EDSCALE);
+
+	picker = memnew(ColorPicker);
+	int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+	picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+	picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
+
+	popup = memnew(PopupPanel);
+	popup->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker).bind(picker));
+
+	add_child(popup, false, INTERNAL_MODE_FRONT);
+	popup->add_child(picker);
+
+	preview_texture.instantiate();
+	preview_texture->set_width(1024);
+}
+
+///////////////////////
+
+const int GradientEditor::DEFAULT_SNAP = 10;
+
+void GradientEditor::_set_snap_enabled(bool p_enabled) {
+	gradient_editor_rect->set_snap_enabled(p_enabled);
+	snap_count_edit->set_visible(p_enabled);
+}
+
+void GradientEditor::_set_snap_count(int p_count) {
+	gradient_editor_rect->set_snap_count(CLAMP(p_count, 2, 100));
+}
+
+void GradientEditor::set_gradient(const Ref<Gradient> &p_gradient) {
+	gradient_editor_rect->set_gradient(p_gradient);
+}
+
+void GradientEditor::_notification(int p_what) {
+	switch (p_what) {
+		case NOTIFICATION_THEME_CHANGED: {
+			reverse_button->set_icon(get_editor_theme_icon(SNAME("ReverseGradient")));
+			snap_button->set_icon(get_editor_theme_icon(SNAME("SnapGrid")));
+		} break;
+		case NOTIFICATION_READY: {
+			Ref<Gradient> gradient = gradient_editor_rect->get_gradient();
+			if (gradient.is_valid()) {
+				// Set snapping settings based on the gradient's meta.
+				snap_button->set_pressed(gradient->get_meta("_snap_enabled", false));
+				snap_count_edit->set_value(gradient->get_meta("_snap_count", DEFAULT_SNAP));
+			}
+		} break;
+	}
+}
+
+GradientEditor::GradientEditor() {
+	HFlowContainer *toolbar = memnew(HFlowContainer);
+	add_child(toolbar);
+
+	reverse_button = memnew(Button);
+	reverse_button->set_tooltip_text(TTR("Reverse/Mirror Gradient"));
+	toolbar->add_child(reverse_button);
+
+	toolbar->add_child(memnew(VSeparator));
+
+	snap_button = memnew(Button);
+	snap_button->set_tooltip_text(TTR("Toggle Grid Snap"));
+	snap_button->set_toggle_mode(true);
+	toolbar->add_child(snap_button);
+	snap_button->connect("toggled", callable_mp(this, &GradientEditor::_set_snap_enabled));
+
+	snap_count_edit = memnew(EditorSpinSlider);
+	snap_count_edit->set_min(2);
+	snap_count_edit->set_max(100);
+	snap_count_edit->set_value(DEFAULT_SNAP);
+	snap_count_edit->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
+	toolbar->add_child(snap_count_edit);
+	snap_count_edit->connect("value_changed", callable_mp(this, &GradientEditor::_set_snap_count));
+
+	gradient_editor_rect = memnew(GradientEdit);
+	add_child(gradient_editor_rect);
+	reverse_button->connect("pressed", callable_mp(gradient_editor_rect, &GradientEdit::reverse_gradient));
+
+	set_mouse_filter(MOUSE_FILTER_STOP);
+	_set_snap_enabled(snap_button->is_pressed());
+	_set_snap_count(snap_count_edit->get_value());
 }
 
 ///////////////////////
@@ -62,29 +659,15 @@ bool EditorInspectorPluginGradient::can_handle(Object *p_object) {
 
 void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
 	Gradient *gradient = Object::cast_to<Gradient>(p_object);
+	ERR_FAIL_COND(!gradient);
 	Ref<Gradient> g(gradient);
 
-	editor = memnew(GradientEditor);
+	GradientEditor *editor = memnew(GradientEditor);
 	editor->set_gradient(g);
 	add_custom_control(editor);
-
-	int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
-	editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
-
-	reverse_btn = memnew(GradientReverseButton);
-
-	gradient_tools_hbox = memnew(HBoxContainer);
-	gradient_tools_hbox->add_child(reverse_btn);
-
-	add_custom_control(gradient_tools_hbox);
-
-	reverse_btn->connect("pressed", callable_mp(this, &EditorInspectorPluginGradient::_reverse_button_pressed));
-	reverse_btn->set_tooltip_text(TTR("Reverse/mirror gradient."));
 }
 
-void EditorInspectorPluginGradient::_reverse_button_pressed() {
-	editor->reverse_gradient();
-}
+///////////////////////
 
 GradientEditorPlugin::GradientEditorPlugin() {
 	Ref<EditorInspectorPluginGradient> plugin;

+ 87 - 11
editor/plugins/gradient_editor_plugin.h

@@ -33,26 +33,102 @@
 
 #include "editor/editor_inspector.h"
 #include "editor/editor_plugin.h"
-#include "gradient_editor.h"
 
-class GradientReverseButton : public BaseButton {
-	GDCLASS(GradientReverseButton, BaseButton);
+class EditorSpinSlider;
+class ColorPicker;
+class PopupPanel;
+class GradientTexture1D;
 
-	int margin = 2;
+class GradientEdit : public Control {
+	GDCLASS(GradientEdit, Control);
 
+	Ref<Gradient> gradient;
+	Ref<GradientTexture1D> preview_texture;
+
+	PopupPanel *popup = nullptr;
+	ColorPicker *picker = nullptr;
+
+	bool snap_enabled = false;
+	int snap_count = 10;
+
+	enum GrabMode {
+		GRAB_NONE,
+		GRAB_ADD,
+		GRAB_MOVE
+	};
+
+	GrabMode grabbing = GRAB_NONE;
+	float pre_grab_offset = 0.5;
+	int pre_grab_index = -1;
+	int selected_index = -1;
+	int hovered_index = -1;
+
+	// Make sure to use the scaled values below.
+	const int BASE_SPACING = 4;
+	const int BASE_HANDLE_WIDTH = 8;
+
+	int draw_spacing = BASE_SPACING;
+	int handle_width = BASE_HANDLE_WIDTH;
+
+	int _get_gradient_rect_width() const;
+
+	void _color_changed(const Color &p_color);
+	void _redraw();
+
+	int _get_point_at(int p_xpos) const;
+	int _predict_insertion_index(float p_offset);
+	void _show_color_picker();
+
+protected:
+	virtual void gui_input(const Ref<InputEvent> &p_event) override;
+	void _notification(int p_what);
+	static void _bind_methods();
+
+public:
+	void set_gradient(const Ref<Gradient> &p_gradient);
+	const Ref<Gradient> &get_gradient() const;
+
+	ColorPicker *get_picker() const;
+	PopupPanel *get_popup() const;
+
+	void set_selected_index(int p_index);
+
+	void add_point(float p_offset, const Color &p_color);
+	void remove_point(int p_index);
+	void set_offset(int p_index, float p_offset);
+	void set_color(int p_index, const Color &p_color);
+	void reverse_gradient();
+
+	void set_snap_enabled(bool p_enabled);
+	void set_snap_count(int p_count);
+
+	GradientEdit();
+};
+
+class GradientEditor : public VBoxContainer {
+	GDCLASS(GradientEditor, VBoxContainer);
+
+	Button *reverse_button = nullptr;
+	Button *snap_button = nullptr;
+	EditorSpinSlider *snap_count_edit = nullptr;
+	GradientEdit *gradient_editor_rect = nullptr;
+
+	void _set_snap_enabled(bool p_enabled);
+	void _set_snap_count(int p_count);
+
+protected:
 	void _notification(int p_what);
-	virtual Size2 get_minimum_size() const override;
+
+public:
+	static const int DEFAULT_SNAP;
+	void set_gradient(const Ref<Gradient> &p_gradient);
+
+	GradientEditor();
 };
 
 class EditorInspectorPluginGradient : public EditorInspectorPlugin {
 	GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin);
 
-	GradientEditor *editor = nullptr;
-	HBoxContainer *gradient_tools_hbox = nullptr;
-	GradientReverseButton *reverse_btn = nullptr;
-
-	void _reverse_button_pressed();
-
 public:
 	virtual bool can_handle(Object *p_object) override;
 	virtual void parse_begin(Object *p_object) override;

+ 2 - 2
scene/resources/gradient.h

@@ -55,8 +55,8 @@ public:
 	struct Point {
 		float offset = 0.0;
 		Color color;
-		bool operator<(const Point &p_ponit) const {
-			return offset < p_ponit.offset;
+		bool operator<(const Point &p_point) const {
+			return offset < p_point.offset;
 		}
 	};