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fix FileAccessUnix on OpenBSD: there is no UF_HIDDEN

Part of the joint effort with @rfht to port Godot 4 on OpenBSD.
Omar Polo 1 year ago
parent
commit
32877ae994
1 changed files with 2 additions and 2 deletions
  1. 2 2
      drivers/unix/file_access_unix.cpp

+ 2 - 2
drivers/unix/file_access_unix.cpp

@@ -395,7 +395,7 @@ Error FileAccessUnix::_set_unix_permissions(const String &p_file, BitField<FileA
 }
 
 bool FileAccessUnix::_get_hidden_attribute(const String &p_file) {
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__APPLE__)
+#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__APPLE__)
 	String file = fix_path(p_file);
 
 	struct stat st = {};
@@ -409,7 +409,7 @@ bool FileAccessUnix::_get_hidden_attribute(const String &p_file) {
 }
 
 Error FileAccessUnix::_set_hidden_attribute(const String &p_file, bool p_hidden) {
-#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__APPLE__)
+#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__APPLE__)
 	String file = fix_path(p_file);
 
 	struct stat st = {};