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@@ -969,6 +969,53 @@ public:
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for (int j = 1; j < l; j++) {
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for (int j = 1; j < l; j++) {
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r.expand_to(pp[j]);
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r.expand_to(pp[j]);
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}
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}
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+
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+ if (skeleton != RID()) {
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+ // calculate bone AABBs
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+ int bone_count = RasterizerStorage::base_singleton->skeleton_get_bone_count(skeleton);
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+
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+ Vector<Rect2> bone_aabbs;
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+ bone_aabbs.resize(bone_count);
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+ Rect2 *bptr = bone_aabbs.ptrw();
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+
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+ for (int j = 0; j < bone_count; j++) {
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+ bptr[j].size = Vector2(-1, -1); //negative means unused
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+ }
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+
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+ for (int j = 0; j < l; j++) {
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+ Point2 p = pp[j];
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+ for (int k = 0; k < 4; k++) {
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+ int idx = polygon->bones[j * 4 + k];
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+ float w = polygon->weights[j * 4 + k];
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+ if (w == 0)
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+ continue;
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+
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+ if (bptr[idx].size.x < 0) {
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+ //first
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+ bptr[idx] = Rect2(p, Vector2(0.00001, 0.00001));
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+ } else {
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+ bptr[idx].expand_to(p);
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+ }
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+ }
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+ }
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+
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+ Rect2 aabb;
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+ bool first_bone = true;
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+ for (int j = 0; j < bone_count; j++) {
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+ Transform2D mtx = RasterizerStorage::base_singleton->skeleton_bone_get_transform_2d(skeleton, j);
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+ Rect2 baabb = mtx.xform(bone_aabbs[j]);
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+
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+ if (first_bone) {
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+ aabb = baabb;
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+ first_bone = false;
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+ } else {
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+ aabb = aabb.merge(baabb);
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+ }
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+ }
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+
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+ r = r.merge(aabb);
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+ }
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+
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} break;
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} break;
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case Item::Command::TYPE_MESH: {
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case Item::Command::TYPE_MESH: {
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