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Merge pull request #97024 from tetrapod00/shader-create-comment

Use double comments in shader template light functions
Rémi Verschelde před 8 měsíci
rodič
revize
32cf20c750
1 změnil soubory, kde provedl 4 přidání a 4 odebrání
  1. 4 4
      editor/shader_create_dialog.cpp

+ 4 - 4
editor/shader_create_dialog.cpp

@@ -164,8 +164,8 @@ void fragment() {
 }
 
 //void light() {
-	// Called for every pixel for every light affecting the material.
-	// Uncomment to replace the default light processing function with this one.
+//	// Called for every pixel for every light affecting the material.
+//	// Uncomment to replace the default light processing function with this one.
 //}
 )";
 						break;
@@ -180,8 +180,8 @@ void fragment() {
 }
 
 //void light() {
-	// Called for every pixel for every light affecting the CanvasItem.
-	// Uncomment to replace the default light processing function with this one.
+//	// Called for every pixel for every light affecting the CanvasItem.
+//	// Uncomment to replace the default light processing function with this one.
 //}
 )";
 						break;