Forráskód Böngészése

Add missing ItemListSecondary and TreeSecondary theme type variations

passivestar 2 hónapja
szülő
commit
3316609ddd

+ 1 - 0
editor/debugger/script_editor_debugger.cpp

@@ -2220,6 +2220,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
 		error_tree->set_v_size_flags(SIZE_EXPAND_FILL);
 		error_tree->set_allow_rmb_select(true);
 		error_tree->set_allow_reselect(true);
+		error_tree->set_theme_type_variation("TreeSecondary");
 		error_tree->connect("item_mouse_selected", callable_mp(this, &ScriptEditorDebugger::_error_tree_item_rmb_selected));
 		errors_tab->add_child(error_tree);
 

+ 1 - 0
editor/scene/2d/tiles/tile_set_scenes_collection_source_editor.cpp

@@ -556,6 +556,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
 	scene_tiles_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
 	scene_tiles_list->set_h_size_flags(SIZE_EXPAND_FILL);
 	scene_tiles_list->set_v_size_flags(SIZE_EXPAND_FILL);
+	scene_tiles_list->set_theme_type_variation("ItemListSecondary");
 	SET_DRAG_FORWARDING_CDU(scene_tiles_list, TileSetScenesCollectionSourceEditor);
 	scene_tiles_list->connect(SceneStringName(item_selected), callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_tile_inspector).unbind(1));
 	scene_tiles_list->connect(SceneStringName(item_selected), callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_action_buttons).unbind(1));

+ 1 - 0
editor/scene/connections_dialog.cpp

@@ -791,6 +791,7 @@ ConnectDialog::ConnectDialog() {
 	tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
 	tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
 	tree->set_connect_to_script_mode(true);
+	tree->get_scene_tree()->set_theme_type_variation("TreeSecondary");
 
 	HBoxContainer *hbc_filter = memnew(HBoxContainer);