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Mention user should remove compute shader hint when use `set_stage_source`

jsjtxietian 1 жил өмнө
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commit
332b129221

+ 1 - 0
doc/classes/RDShaderSource.xml

@@ -23,6 +23,7 @@
 			<param index="1" name="source" type="String" />
 			<description>
 				Sets [param source] code for the specified shader [param stage]. Equivalent to setting one of [member source_compute], [member source_fragment], [member source_tesselation_control], [member source_tesselation_evaluation] or [member source_vertex].
+				[b]Note:[/b] If you set the compute shader source code using this method directly, remember to remove the Godot-specific hint [code]#[compute][/code].
 			</description>
 		</method>
 	</methods>