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@@ -0,0 +1,42 @@
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+diff --git a/thirdparty/embree/common/sys/sysinfo.cpp b/thirdparty/embree/common/sys/sysinfo.cpp
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+index c98f61fa53..7f7a009a1e 100644
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+--- a/thirdparty/embree/common/sys/sysinfo.cpp
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++++ b/thirdparty/embree/common/sys/sysinfo.cpp
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+@@ -640,6 +640,12 @@ namespace embree
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+
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+ #if defined(__EMSCRIPTEN__)
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+ #include <emscripten.h>
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++
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++// -- GODOT start --
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++extern "C" {
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++extern int godot_js_os_hw_concurrency_get();
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++}
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++// -- GODOT end --
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+ #endif
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+
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+ namespace embree
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+@@ -653,21 +659,9 @@ namespace embree
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+ nThreads = sysconf(_SC_NPROCESSORS_ONLN); // does not work in Linux LXC container
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+ assert(nThreads);
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+ #elif defined(__EMSCRIPTEN__)
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+- // WebAssembly supports pthreads, but not pthread_getaffinity_np. Get the number of logical
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+- // threads from the browser or Node.js using JavaScript.
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+- nThreads = MAIN_THREAD_EM_ASM_INT({
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+- const isBrowser = typeof window !== 'undefined';
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+- const isNode = typeof process !== 'undefined' && process.versions != null &&
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+- process.versions.node != null;
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+- if (isBrowser) {
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+- // Return 1 if the browser does not expose hardwareConcurrency.
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+- return window.navigator.hardwareConcurrency || 1;
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+- } else if (isNode) {
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+- return require('os').cpus().length;
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+- } else {
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+- return 1;
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+- }
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+- });
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++ // -- GODOT start --
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++ nThreads = godot_js_os_hw_concurrency_get();
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++ // -- GODOT end --
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+ #else
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+ cpu_set_t set;
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+ if (pthread_getaffinity_np(pthread_self(), sizeof(set), &set) == 0)
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