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@@ -628,10 +628,9 @@ Rect2 Sprite3D::get_item_rect() const {
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void Sprite3D::_validate_property(PropertyInfo &property) const {
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if (property.name == "frame") {
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-
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- property.hint = PROPERTY_HINT_SPRITE_FRAME;
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-
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+ property.hint = PROPERTY_HINT_RANGE;
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property.hint_string = "0," + itos(vframes * hframes - 1) + ",1";
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+ property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
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}
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}
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@@ -659,7 +658,7 @@ void Sprite3D::_bind_methods() {
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ADD_GROUP("Animation", "");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
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- ADD_PROPERTY(PropertyInfo(Variant::INT, "frame", PROPERTY_HINT_SPRITE_FRAME), "set_frame", "get_frame");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
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ADD_GROUP("Region", "region_");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region", "is_region");
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ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
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@@ -851,14 +850,11 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
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}
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if (property.name == "frame") {
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-
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property.hint = PROPERTY_HINT_RANGE;
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-
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- if (frames->has_animation(animation)) {
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+ if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) {
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property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1";
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- } else {
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- property.hint_string = "0,0,0";
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}
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+ property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
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}
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}
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@@ -1091,7 +1087,7 @@ void AnimatedSprite3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation");
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- ADD_PROPERTY(PropertyInfo(Variant::INT, "frame", PROPERTY_HINT_SPRITE_FRAME), "set_frame", "get_frame");
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+ ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "_set_playing", "_is_playing");
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}
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