Fix `!is_inside_tree` in csg node when reloading a scene
@@ -2273,7 +2273,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
if (mode == MODE_PATH) {
- if (!path_local) {
+ if (!path_local && path->is_inside_tree()) {
base_xform = path->get_global_transform();