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Merge pull request #66315 from clayjohn/QuadMesh-size

Set QuadMesh default size back to 1
Rémi Verschelde 2 年之前
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340f6e93d2
共有 2 个文件被更改,包括 2 次插入0 次删除
  1. 1 0
      doc/classes/QuadMesh.xml
  2. 1 0
      scene/resources/primitive_meshes.h

+ 1 - 0
doc/classes/QuadMesh.xml

@@ -12,5 +12,6 @@
 	</tutorials>
 	</tutorials>
 	<members>
 	<members>
 		<member name="orientation" type="int" setter="set_orientation" getter="get_orientation" overrides="PlaneMesh" enum="PlaneMesh.Orientation" default="2" />
 		<member name="orientation" type="int" setter="set_orientation" getter="get_orientation" overrides="PlaneMesh" enum="PlaneMesh.Orientation" default="2" />
+		<member name="size" type="Vector2" setter="set_size" getter="get_size" overrides="PlaneMesh" default="Vector2(1, 1)" />
 	</members>
 	</members>
 </class>
 </class>

+ 1 - 0
scene/resources/primitive_meshes.h

@@ -271,6 +271,7 @@ class QuadMesh : public PlaneMesh {
 public:
 public:
 	QuadMesh() {
 	QuadMesh() {
 		set_orientation(FACE_Z);
 		set_orientation(FACE_Z);
+		set_size(Size2(1, 1));
 	}
 	}
 };
 };