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@@ -541,19 +541,12 @@ void Curve2D::_bake() const {
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Vector2 pos=points[0].pos;
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- int point=0;
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- float ofs=0;
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List<Vector2> pointlist;
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for(int i=0;i<points.size()-1;i++) {
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- float slen=points[i].pos.distance_to(points[i+1].pos);
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- float divs = slen / bake_interval;
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- if (divs>1)
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- divs=1;
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-
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- float step = 0.1; // 10 substeps ought to be enough?
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+ float step = 0.1; // at least 10 substeps ought to be enough?
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float p = 0;
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while(p<1.0) {
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@@ -1014,19 +1007,12 @@ void Curve3D::_bake() const {
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Vector3 pos=points[0].pos;
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- int point=0;
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- float ofs=0;
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List<Plane> pointlist;
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pointlist.push_back(Plane(pos,points[0].tilt));
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for(int i=0;i<points.size()-1;i++) {
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- float slen=points[i].pos.distance_to(points[i+1].pos);
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- float divs = slen / bake_interval;
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- if (divs>1)
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- divs=1;
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-
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- float step = 0.1; // 10 substeps ought to be enough?
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+ float step = 0.1; // at least 10 substeps ought to be enough?
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float p = 0;
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while(p<1.0) {
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