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Fix possible infinite loop with bucket fill tool

Marcelo Fernandez 8 years ago
parent
commit
3571087843
1 changed files with 4 additions and 0 deletions
  1. 4 0
      editor/plugins/tile_map_editor_plugin.cpp

+ 4 - 0
editor/plugins/tile_map_editor_plugin.cpp

@@ -351,6 +351,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
 		return PoolVector<Vector2>();
 	}
 
+	if (id == prev_id) {
+		return PoolVector<Vector2>();
+	}
+
 	Rect2i r = node->get_item_rect();
 	r.position = r.position / node->get_cell_size();
 	r.size = r.size / node->get_cell_size();