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CharFXTransform: Drop unnecessary get_value_or()

See https://github.com/godotengine/godot/pull/23658#issuecomment-562706669
The method was implemented back when Dictionary.get(key, default) did not
exist, but now that it does we do not need a custom method in CharFXTransform.

It's a new feature in 3.2, so does not break compat with 3.1.x.
Rémi Verschelde 5 years ago
parent
commit
37d164e24e

+ 0 - 11
doc/classes/CharFXTransform.xml

@@ -11,17 +11,6 @@
 		<link>https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project</link>
 	</tutorials>
 	<methods>
-		<method name="get_value_or">
-			<return type="Variant">
-			</return>
-			<argument index="0" name="key" type="String">
-			</argument>
-			<argument index="1" name="default_value" type="Variant">
-			</argument>
-			<description>
-				Returns the value for [code]key[/code] in the [member env] [Dictionary], or [code]default_value[/code] if [code]key[/code] isn't defined in [member env]. If the value's type doesn't match [code]default_value[/code]'s type, this method will return [code]default_value[/code].
-			</description>
-		</method>
 	</methods>
 	<members>
 		<member name="absolute_index" type="int" setter="set_absolute_index" getter="get_absolute_index" default="0">

+ 1 - 1
doc/classes/ProjectSettings.xml

@@ -348,7 +348,7 @@
 		<member name="debug/gdscript/warnings/unused_argument" type="bool" setter="" getter="" default="true">
 			If [code]true[/code], enables warnings when a function parameter is unused.
 		</member>
-		<member name="debug/gdscript/warnings/unused_class_variable" type="bool" setter="" getter="" default="true">
+		<member name="debug/gdscript/warnings/unused_class_variable" type="bool" setter="" getter="" default="false">
 			If [code]true[/code], enables warnings when a member variable is unused.
 		</member>
 		<member name="debug/gdscript/warnings/unused_signal" type="bool" setter="" getter="" default="true">

+ 0 - 13
scene/gui/rich_text_effect.cpp

@@ -89,8 +89,6 @@ void CharFXTransform::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_character"), &CharFXTransform::get_character);
 	ClassDB::bind_method(D_METHOD("set_character", "character"), &CharFXTransform::set_character);
 
-	ClassDB::bind_method(D_METHOD("get_value_or", "key", "default_value"), &CharFXTransform::get_value_or);
-
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "relative_index"), "set_relative_index", "get_relative_index");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "absolute_index"), "set_absolute_index", "get_absolute_index");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "elapsed_time"), "set_elapsed_time", "get_elapsed_time");
@@ -101,17 +99,6 @@ void CharFXTransform::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "character"), "set_character", "get_character");
 }
 
-Variant CharFXTransform::get_value_or(String p_key, Variant p_default_value) {
-	if (!this->environment.has(p_key))
-		return p_default_value;
-
-	Variant r = environment[p_key];
-	if (r.get_type() != p_default_value.get_type())
-		return p_default_value;
-
-	return r;
-}
-
 CharFXTransform::CharFXTransform() {
 	relative_index = 0;
 	absolute_index = 0;

+ 0 - 2
scene/gui/rich_text_effect.h

@@ -82,8 +82,6 @@ public:
 	void set_character(int p_char) { character = (CharType)p_char; }
 	Dictionary get_environment() { return environment; }
 	void set_environment(Dictionary p_environment) { environment = p_environment; }
-
-	Variant get_value_or(String p_key, Variant p_default_value);
 };
 
 #endif // RICH_TEXT_EFFECT_H