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@@ -88,58 +88,12 @@ public:
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}
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};
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-void ConnectDialog::_notification(int p_what) {
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-
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- if (p_what == NOTIFICATION_ENTER_TREE) {
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- bind_editor->edit(cdbinds);
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- }
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-}
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-
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-void ConnectDialog::_tree_node_selected() {
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-
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- //dst_method_list->get_popup()->clear();
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- Node *current = tree->get_selected();
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-
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- if (!current) {
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- make_callback->hide();
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- return;
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- }
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-
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- if (current->get_script().is_null())
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- make_callback->hide();
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- else
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- make_callback->show();
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-
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- dst_path->set_text(source->get_path_to(current));
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-}
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-
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-void ConnectDialog::init(Connection c, bool bEdit) {
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- source = static_cast<Node*>(c.source);
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- signal = c.signal;
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-
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- tree->set_selected(NULL);
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- tree->set_marked(source, true);
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-
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- set_dst_node( static_cast<Node*>(c.target) );
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- set_dst_method( c.method );
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-
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- bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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- bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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-
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- deferred->set_pressed(bDeferred);
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- oneshot->set_pressed(bOneshot);
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-
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- cdbinds->params.clear();
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- cdbinds->params = c.binds;
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- cdbinds->notify_changed();
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-
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- bEditMode = bEdit;
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-}
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-
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+/*
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+Signal automatically called by parent dialog.
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+*/
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void ConnectDialog::ok_pressed() {
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if (dst_method->get_text() == "") {
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-
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error->set_text(TTR("Method in target Node must be specified!"));
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error->popup_centered_minsize();
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return;
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@@ -155,54 +109,35 @@ void ConnectDialog::ok_pressed() {
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emit_signal("connected");
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hide();
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}
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+
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void ConnectDialog::_cancel_pressed() {
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hide();
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}
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-NodePath ConnectDialog::get_dst_path() const {
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-
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- return dst_path->get_text();
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-}
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-
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-bool ConnectDialog::get_deferred() const {
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-
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- return deferred->is_pressed();
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-}
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-
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-bool ConnectDialog::get_oneshot() const {
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-
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- return oneshot->is_pressed();
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-}
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-
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-bool ConnectDialog::is_editing() const
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-{
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- return bEditMode;
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-}
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-
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-StringName ConnectDialog::get_dst_method() const {
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-
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- String txt = dst_method->get_text();
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- if (txt.find("(") != -1)
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- txt = txt.left(txt.find("(")).strip_edges();
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- return txt;
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-}
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+/*
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+Called each time a target node is selected within the target node tree.
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+*/
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+void ConnectDialog::_tree_node_selected() {
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-Node * ConnectDialog::get_source() const
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-{
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- return source;
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-}
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+ Node *current = tree->get_selected();
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-StringName ConnectDialog::get_signal() const
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-{
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- return signal;
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-}
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+ if (!current) {
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+ make_callback->hide();
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+ return;
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+ }
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-Vector<Variant> ConnectDialog::get_binds() const {
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+ if (current->get_script().is_null())
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+ make_callback->hide();
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+ else
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+ make_callback->show();
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- return cdbinds->params;
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+ dst_path->set_text(source->get_path_to(current));
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}
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+/*
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+Adds a new parameter bind to connection.
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+*/
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void ConnectDialog::_add_bind() {
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if (cdbinds->params.size() >= VARIANT_ARG_MAX)
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@@ -212,7 +147,6 @@ void ConnectDialog::_add_bind() {
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Variant value;
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switch (vt) {
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-
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case Variant::BOOL: value = false; break;
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case Variant::INT: value = 0; break;
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case Variant::REAL: value = 0.0; break;
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@@ -226,7 +160,6 @@ void ConnectDialog::_add_bind() {
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case Variant::BASIS: value = Basis(); break;
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case Variant::TRANSFORM: value = Transform(); break;
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case Variant::COLOR: value = Color(); break;
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-
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default: { ERR_FAIL(); } break;
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}
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@@ -236,6 +169,9 @@ void ConnectDialog::_add_bind() {
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cdbinds->notify_changed();
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}
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+/*
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+Remove parameter bind from connection.
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+*/
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void ConnectDialog::_remove_bind() {
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String st = bind_editor->get_selected_path();
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@@ -248,25 +184,106 @@ void ConnectDialog::_remove_bind() {
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cdbinds->notify_changed();
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}
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+void ConnectDialog::_notification(int p_what) {
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+
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+ if (p_what == NOTIFICATION_ENTER_TREE) {
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+ bind_editor->edit(cdbinds);
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+ }
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+}
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+
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+void ConnectDialog::_bind_methods() {
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+
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+ ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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+ ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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+ ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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+ ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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+
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+ ADD_SIGNAL(MethodInfo("connected"));
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+}
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+
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+Node *ConnectDialog::get_source() const {
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+
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+ return source;
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+}
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+
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+StringName ConnectDialog::get_signal_name() const {
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+
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+ return signal;
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+}
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+
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+NodePath ConnectDialog::get_dst_path() const {
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+
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+ return dst_path->get_text();
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+}
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+
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void ConnectDialog::set_dst_node(Node *p_node) {
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tree->set_selected(p_node);
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}
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+StringName ConnectDialog::get_dst_method_name() const {
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+
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+ String txt = dst_method->get_text();
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+ if (txt.find("(") != -1)
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+ txt = txt.left(txt.find("(")).strip_edges();
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+ return txt;
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+}
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+
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void ConnectDialog::set_dst_method(const StringName &p_method) {
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dst_method->set_text(p_method);
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}
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-void ConnectDialog::_bind_methods() {
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+Vector<Variant> ConnectDialog::get_binds() const {
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- ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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- ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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+ return cdbinds->params;
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+}
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- ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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- ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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+bool ConnectDialog::get_deferred() const {
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- ADD_SIGNAL(MethodInfo("connected"));
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+ return deferred->is_pressed();
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+}
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+
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+bool ConnectDialog::get_oneshot() const {
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+
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+ return oneshot->is_pressed();
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+}
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+
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+/*
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+Returns true if ConnectDialog is being used to edit an existing connection.
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+*/
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+bool ConnectDialog::is_editing() const {
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+
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+ return bEditMode;
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+}
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+
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+/*
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+Initialize ConnectDialog and populate fields with expected data.
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+If creating a connection from scratch, sensible defaults are used.
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+If editing an existing connection, previous data is retained.
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+*/
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+void ConnectDialog::init(Connection c, bool bEdit) {
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+
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+ source = static_cast<Node *>(c.source);
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+ signal = c.signal;
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+
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+ tree->set_selected(NULL);
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+ tree->set_marked(source, true);
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+
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+ set_dst_node(static_cast<Node *>(c.target));
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+ set_dst_method(c.method);
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+
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+ bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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+ bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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+
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+ deferred->set_pressed(bDeferred);
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+ oneshot->set_pressed(bOneshot);
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+
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+ cdbinds->params.clear();
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+ cdbinds->params = c.binds;
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+ cdbinds->notify_changed();
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+
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+ bEditMode = bEdit;
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}
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ConnectDialog::ConnectDialog() {
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@@ -284,6 +301,8 @@ ConnectDialog::ConnectDialog() {
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tree = memnew(SceneTreeEditor(false));
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tree->get_scene_tree()->connect("item_activated", this, "_ok");
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+ tree->connect("node_selected", this, "_tree_node_selected");
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+
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vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
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VBoxContainer *vbc_right = memnew(VBoxContainer);
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@@ -295,12 +314,10 @@ ConnectDialog::ConnectDialog() {
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type_list = memnew(OptionButton);
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type_list->set_h_size_flags(SIZE_EXPAND_FILL);
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add_bind_hb->add_child(type_list);
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-
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type_list->add_item("bool", Variant::BOOL);
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type_list->add_item("int", Variant::INT);
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type_list->add_item("real", Variant::REAL);
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type_list->add_item("string", Variant::STRING);
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- //type_list->add_separator();
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type_list->add_item("Vector2", Variant::VECTOR2);
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type_list->add_item("Rect2", Variant::RECT2);
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type_list->add_item("Vector3", Variant::VECTOR3);
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@@ -309,12 +326,10 @@ ConnectDialog::ConnectDialog() {
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type_list->add_item("AABB", Variant::AABB);
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type_list->add_item("Basis", Variant::BASIS);
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type_list->add_item("Transform", Variant::TRANSFORM);
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- //type_list->add_separator();
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type_list->add_item("Color", Variant::COLOR);
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type_list->select(0);
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Button *add_bind = memnew(Button);
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-
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add_bind->set_text(TTR("Add"));
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add_bind_hb->add_child(add_bind);
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add_bind->connect("pressed", this, "_add_bind");
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@@ -341,7 +356,8 @@ ConnectDialog::ConnectDialog() {
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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dstm_hb->add_child(dst_method);
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- /*dst_method_list = memnew( MenuButton );
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+ /*
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+ dst_method_list = memnew( MenuButton );
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dst_method_list->set_text("List...");
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dst_method_list->set_anchor( MARGIN_RIGHT, ANCHOR_END );
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dst_method_list->set_anchor( MARGIN_LEFT, ANCHOR_END );
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@@ -350,7 +366,6 @@ ConnectDialog::ConnectDialog() {
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dst_method_list->set_begin( Point2( 70,59) );
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dst_method_list->set_end( Point2( 15,39 ) );
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*/
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- //add_child(dst_method_list);
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make_callback = memnew(CheckButton);
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make_callback->set_toggle_mode(true);
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@@ -366,8 +381,6 @@ ConnectDialog::ConnectDialog() {
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oneshot->set_text(TTR("Oneshot"));
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dstm_hb->add_child(oneshot);
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- tree->connect("node_selected", this, "_tree_node_selected");
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-
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set_as_toplevel(true);
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cdbinds = memnew(ConnectDialogBinds);
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@@ -379,51 +392,51 @@ ConnectDialog::ConnectDialog() {
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}
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ConnectDialog::~ConnectDialog() {
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+
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memdelete(cdbinds);
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}
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-void ConnectionsDock::_notification(int p_what) {
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-
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- if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
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- update_tree();
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- }
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-}
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+//ConnectionsDock ==========================
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-void ConnectionsDock::_close() {
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+struct _ConnectionsDockMethodInfoSort {
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- hide();
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-}
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+ _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
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+ return a.name < b.name;
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+ }
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+};
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+/*
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+Post-ConnectDialog callback for creating/editing connections.
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+Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
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+*/
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void ConnectionsDock::_make_or_edit_connection() {
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TreeItem *it = tree->get_selected();
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ERR_FAIL_COND(!it);
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NodePath dst_path = connect_dialog->get_dst_path();
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- Node *target = node->get_node(dst_path);
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+ Node *target = selectedNode->get_node(dst_path);
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ERR_FAIL_COND(!target);
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Connection cToMake;
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cToMake.source = connect_dialog->get_source();
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cToMake.target = target;
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- cToMake.signal = connect_dialog->get_signal(); //it->get_metadata(0).operator Dictionary()["name"]
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- cToMake.method = connect_dialog->get_dst_method();
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+ cToMake.signal = connect_dialog->get_signal_name();
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+ cToMake.method = connect_dialog->get_dst_method_name();
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cToMake.binds = connect_dialog->get_binds();
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bool defer = connect_dialog->get_deferred();
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bool oshot = connect_dialog->get_oneshot();
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cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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-
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+
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if (connect_dialog->is_editing()) {
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- _disconnect(it);
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+ _disconnect(*it);
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_connect(cToMake);
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- }
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- else {
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+ } else {
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_connect(cToMake);
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}
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if (connect_dialog->get_make_callback()) {
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PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
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- print_line("request connect");
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editor->emit_signal("script_add_function_request", target, cToMake.method, args);
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hide();
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}
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@@ -431,66 +444,142 @@ void ConnectionsDock::_make_or_edit_connection() {
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update_tree();
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}
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-void ConnectionsDock::_connect(Connection cToMake)
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-{
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- Node* source = static_cast<Node*>(cToMake.source);
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- Node* target = static_cast<Node*>(cToMake.target);
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+/*
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+Creates single connection w/ undo-redo functionality.
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+*/
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+void ConnectionsDock::_connect(Connection cToMake) {
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+
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+ Node *source = static_cast<Node *>(cToMake.source);
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+ Node *target = static_cast<Node *>(cToMake.target);
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if (!source || !target)
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return;
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-
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+
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undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method)));
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+
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undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags);
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undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method);
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undo_redo->add_do_method(this, "update_tree");
|
|
|
undo_redo->add_undo_method(this, "update_tree");
|
|
|
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
|
|
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
|
|
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
|
|
|
|
|
undo_redo->commit_action();
|
|
|
}
|
|
|
|
|
|
-void ConnectionsDock::_disconnect( TreeItem *item )
|
|
|
-{
|
|
|
- Connection c = item->get_metadata(0);
|
|
|
- ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
|
|
|
+/*
|
|
|
+Break single connection w/ undo-redo functionality.
|
|
|
+*/
|
|
|
+void ConnectionsDock::_disconnect(TreeItem &item) {
|
|
|
+
|
|
|
+ Connection c = item.get_metadata(0);
|
|
|
+ ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
|
|
|
|
|
|
undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
|
|
|
- undo_redo->add_do_method(node, "disconnect", c.signal, c.target, c.method);
|
|
|
- undo_redo->add_undo_method(node, "connect", c.signal, c.target, c.method, Vector<Variant>(), c.flags); //Empty binds?
|
|
|
+
|
|
|
+ undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
|
|
|
+ undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
|
|
|
undo_redo->add_do_method(this, "update_tree");
|
|
|
undo_redo->add_undo_method(this, "update_tree");
|
|
|
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
|
|
|
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
|
|
+
|
|
|
undo_redo->commit_action();
|
|
|
+}
|
|
|
|
|
|
- update_tree();
|
|
|
+/*
|
|
|
+Break all conections of currently selected signal.
|
|
|
+Can undo-redo as a single action.
|
|
|
+*/
|
|
|
+void ConnectionsDock::_disconnect_all() {
|
|
|
+
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+
|
|
|
+ if (!_is_item_signal(*item))
|
|
|
+ return;
|
|
|
+
|
|
|
+ TreeItem *child = item->get_children();
|
|
|
+ String signalName = item->get_metadata(0).operator Dictionary()["name"];
|
|
|
+ undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
|
|
|
+
|
|
|
+ while (child) {
|
|
|
+ Connection c = child->get_metadata(0);
|
|
|
+ undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method);
|
|
|
+ undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags);
|
|
|
+ child = child->get_next();
|
|
|
+ }
|
|
|
+
|
|
|
+ undo_redo->add_do_method(this, "update_tree");
|
|
|
+ undo_redo->add_undo_method(this, "update_tree");
|
|
|
+ undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
|
|
+ undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
|
|
+
|
|
|
+ undo_redo->commit_action();
|
|
|
}
|
|
|
|
|
|
-void ConnectionsDock::_open_connection_dialog( TreeItem *item ) {
|
|
|
+void ConnectionsDock::_tree_item_selected() {
|
|
|
|
|
|
- String signal = item->get_metadata(0).operator Dictionary()["name"];
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+ if (!item) { //Unlikely. Disable button just in case.
|
|
|
+ connect_button->set_text(TTR("Connect..."));
|
|
|
+ connect_button->set_disabled(true);
|
|
|
+ } else if (_is_item_signal(*item)) {
|
|
|
+ connect_button->set_text(TTR("Connect..."));
|
|
|
+ connect_button->set_disabled(false);
|
|
|
+ } else {
|
|
|
+ connect_button->set_text(TTR("Disconnect"));
|
|
|
+ connect_button->set_disabled(false);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_tree_item_activated() { //"Activation" on double-click.
|
|
|
+
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+
|
|
|
+ if (!item)
|
|
|
+ return;
|
|
|
+
|
|
|
+ if (_is_item_signal(*item)) {
|
|
|
+ _open_connection_dialog(*item);
|
|
|
+ } else {
|
|
|
+ _go_to_script(*item);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+bool ConnectionsDock::_is_item_signal(TreeItem &item) {
|
|
|
+
|
|
|
+ return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root());
|
|
|
+}
|
|
|
+
|
|
|
+/*
|
|
|
+Open connection dialog with TreeItem data to CREATE a brand-new connection.
|
|
|
+*/
|
|
|
+void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
|
|
|
+
|
|
|
+ String signal = item.get_metadata(0).operator Dictionary()["name"];
|
|
|
String signalname = signal;
|
|
|
- String midname = node->get_name();
|
|
|
- for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter is cleaner.
|
|
|
+ String midname = selectedNode->get_name();
|
|
|
+ for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner.
|
|
|
CharType c = midname[i];
|
|
|
- if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
|
|
|
- //all good
|
|
|
- } else if (c == ' ') {
|
|
|
- c = '_';
|
|
|
- } else {
|
|
|
- midname.remove(i);
|
|
|
- i--;
|
|
|
- continue;
|
|
|
+ if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
|
|
|
+ if (c == ' ') {
|
|
|
+ //Replace spaces with underlines.
|
|
|
+ c = '_';
|
|
|
+ } else {
|
|
|
+ //Remove any other characters.
|
|
|
+ midname.remove(i);
|
|
|
+ i--;
|
|
|
+ continue;
|
|
|
+ }
|
|
|
}
|
|
|
midname[i] = c;
|
|
|
}
|
|
|
|
|
|
- Node *dst_node = node->get_owner() ? node->get_owner() : node;
|
|
|
+ Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
|
|
|
StringName dst_method = "_on_" + midname + "_" + signal;
|
|
|
|
|
|
Connection c;
|
|
|
- c.source = node;
|
|
|
+ c.source = selectedNode;
|
|
|
c.signal = StringName(signalname);
|
|
|
c.target = dst_node;
|
|
|
c.method = dst_method;
|
|
@@ -500,55 +589,168 @@ void ConnectionsDock::_open_connection_dialog( TreeItem *item ) {
|
|
|
connect_dialog->popup_centered_ratio();
|
|
|
}
|
|
|
|
|
|
-void ConnectionsDock::_open_connection_dialog( Connection cToEdit ) {
|
|
|
+/*
|
|
|
+Open connection dialog with Connection data to EDIT an existing connection.
|
|
|
+*/
|
|
|
+void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
|
|
|
|
|
|
- Node *src = static_cast<Node*>(cToEdit.source);
|
|
|
- Node *dst = static_cast<Node*>(cToEdit.target);
|
|
|
+ Node *src = static_cast<Node *>(cToEdit.source);
|
|
|
+ Node *dst = static_cast<Node *>(cToEdit.target);
|
|
|
|
|
|
- if(src && dst) {
|
|
|
+ if (src && dst) {
|
|
|
connect_dialog->init(cToEdit, true);
|
|
|
connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal);
|
|
|
connect_dialog->popup_centered_ratio();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+/*
|
|
|
+Open slot method location in script editor.
|
|
|
+*/
|
|
|
+void ConnectionsDock::_go_to_script(TreeItem &item) {
|
|
|
+
|
|
|
+ if (_is_item_signal(item))
|
|
|
+ return;
|
|
|
+
|
|
|
+ Connection c = item.get_metadata(0);
|
|
|
+ ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck
|
|
|
+
|
|
|
+ if (!c.target)
|
|
|
+ return;
|
|
|
+
|
|
|
+ Ref<Script> script = c.target->get_script();
|
|
|
+
|
|
|
+ if (script.is_null())
|
|
|
+ return;
|
|
|
+
|
|
|
+ if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
|
|
|
+ editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_handle_signal_menu_option(int option) {
|
|
|
+
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+
|
|
|
+ if (!item)
|
|
|
+ return;
|
|
|
+
|
|
|
+ switch (option) {
|
|
|
+ case CONNECT: {
|
|
|
+ _open_connection_dialog(*item);
|
|
|
+ } break;
|
|
|
+ case DISCONNECT_ALL: {
|
|
|
+ StringName signalName = item->get_metadata(0).operator Dictionary()["name"];
|
|
|
+ disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?");
|
|
|
+ disconnect_all_dialog->popup_centered();
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_handle_slot_menu_option(int option) {
|
|
|
+
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+
|
|
|
+ if (!item)
|
|
|
+ return;
|
|
|
+
|
|
|
+ switch (option) {
|
|
|
+ case EDIT: {
|
|
|
+ Connection c = item->get_metadata(0);
|
|
|
+ _open_connection_dialog(c);
|
|
|
+ } break;
|
|
|
+ case GO_TO_SCRIPT: {
|
|
|
+ _go_to_script(*item);
|
|
|
+ } break;
|
|
|
+ case DISCONNECT: {
|
|
|
+ _disconnect(*item);
|
|
|
+ update_tree();
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_rmb_pressed(Vector2 position) {
|
|
|
+
|
|
|
+ TreeItem *item = tree->get_selected();
|
|
|
+
|
|
|
+ if (!item)
|
|
|
+ return;
|
|
|
+
|
|
|
+ Vector2 global_position = tree->get_global_position() + position;
|
|
|
+
|
|
|
+ if (_is_item_signal(*item)) {
|
|
|
+ signal_menu->set_position(global_position);
|
|
|
+ signal_menu->popup();
|
|
|
+ } else {
|
|
|
+ slot_menu->set_position(global_position);
|
|
|
+ slot_menu->popup();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_close() {
|
|
|
+
|
|
|
+ hide();
|
|
|
+}
|
|
|
+
|
|
|
void ConnectionsDock::_connect_pressed() {
|
|
|
+
|
|
|
TreeItem *item = tree->get_selected();
|
|
|
if (!item) {
|
|
|
connect_button->set_disabled(true);
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
- if (_is_item_signal( item )) {
|
|
|
- _open_connection_dialog( item );
|
|
|
+ if (_is_item_signal(*item)) {
|
|
|
+ _open_connection_dialog(*item);
|
|
|
} else {
|
|
|
- _disconnect( item );
|
|
|
+ _disconnect(*item);
|
|
|
+ update_tree();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-struct _ConnectionsDockMethodInfoSort {
|
|
|
+void ConnectionsDock::_notification(int p_what) {
|
|
|
|
|
|
- _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
|
|
|
- return a.name < b.name;
|
|
|
+ if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
|
|
|
+ update_tree();
|
|
|
}
|
|
|
-};
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::_bind_methods() {
|
|
|
+
|
|
|
+ ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection);
|
|
|
+ ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all);
|
|
|
+ ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected);
|
|
|
+ ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated);
|
|
|
+ ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option);
|
|
|
+ ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option);
|
|
|
+ ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
|
|
|
+ ClassDB::bind_method("_close", &ConnectionsDock::_close);
|
|
|
+ ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
|
|
|
+ ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
|
|
|
+}
|
|
|
+
|
|
|
+void ConnectionsDock::set_node(Node *p_node) {
|
|
|
+
|
|
|
+ selectedNode = p_node;
|
|
|
+ update_tree();
|
|
|
+}
|
|
|
|
|
|
void ConnectionsDock::update_tree() {
|
|
|
|
|
|
tree->clear();
|
|
|
|
|
|
- if (!node)
|
|
|
+ if (!selectedNode)
|
|
|
return;
|
|
|
|
|
|
TreeItem *root = tree->create_item();
|
|
|
|
|
|
List<MethodInfo> node_signals;
|
|
|
|
|
|
- node->get_signal_list(&node_signals);
|
|
|
+ selectedNode->get_signal_list(&node_signals);
|
|
|
|
|
|
//node_signals.sort_custom<_ConnectionsDockMethodInfoSort>();
|
|
|
bool did_script = false;
|
|
|
- StringName base = node->get_class();
|
|
|
+ StringName base = selectedNode->get_class();
|
|
|
|
|
|
while (base) {
|
|
|
|
|
@@ -558,7 +760,7 @@ void ConnectionsDock::update_tree() {
|
|
|
|
|
|
if (!did_script) {
|
|
|
|
|
|
- Ref<Script> scr = node->get_script();
|
|
|
+ Ref<Script> scr = selectedNode->get_script();
|
|
|
if (scr.is_valid()) {
|
|
|
scr->get_script_signal_list(&node_signals);
|
|
|
if (scr->get_path().is_resource_file())
|
|
@@ -628,7 +830,7 @@ void ConnectionsDock::update_tree() {
|
|
|
item->set_icon(0, get_icon("Signal", "EditorIcons"));
|
|
|
|
|
|
List<Object::Connection> connections;
|
|
|
- node->get_signal_connection_list(mi.name, &connections);
|
|
|
+ selectedNode->get_signal_connection_list(mi.name, &connections);
|
|
|
|
|
|
for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
|
|
|
|
|
@@ -640,7 +842,7 @@ void ConnectionsDock::update_tree() {
|
|
|
if (!target)
|
|
|
continue;
|
|
|
|
|
|
- String path = String(node->get_path_to(target)) + " :: " + c.method + "()";
|
|
|
+ String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()";
|
|
|
if (c.flags & CONNECT_DEFERRED)
|
|
|
path += " (deferred)";
|
|
|
if (c.flags & CONNECT_ONESHOT)
|
|
@@ -675,118 +877,6 @@ void ConnectionsDock::update_tree() {
|
|
|
connect_button->set_disabled(true);
|
|
|
}
|
|
|
|
|
|
-void ConnectionsDock::set_node(Node *p_node) {
|
|
|
- node = p_node;
|
|
|
- update_tree();
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_something_selected() {
|
|
|
-
|
|
|
- TreeItem *item = tree->get_selected();
|
|
|
- if (!item) {
|
|
|
- //no idea how this happened, but disable
|
|
|
- connect_button->set_text(TTR("Connect..."));
|
|
|
- connect_button->set_disabled(true);
|
|
|
-
|
|
|
- } else if (_is_item_signal( item )) {
|
|
|
- connect_button->set_text(TTR("Connect..."));
|
|
|
- connect_button->set_disabled(false);
|
|
|
- } else {
|
|
|
- connect_button->set_text(TTR("Disconnect"));
|
|
|
- connect_button->set_disabled(false);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_something_activated() {
|
|
|
-
|
|
|
- TreeItem *item = tree->get_selected();
|
|
|
-
|
|
|
- if (!item)
|
|
|
- return;
|
|
|
-
|
|
|
- if (_is_item_signal( item )) {
|
|
|
- _open_connection_dialog( item );
|
|
|
- } else {
|
|
|
- //Go to method within script editor, if avaiable.
|
|
|
- Connection c = item->get_metadata(0);
|
|
|
- ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
|
|
|
-
|
|
|
- if (!c.target)
|
|
|
- return;
|
|
|
-
|
|
|
- Ref<Script> script = c.target->get_script();
|
|
|
-
|
|
|
- if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
|
|
|
- editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-bool ConnectionsDock::_is_item_signal( TreeItem *item ) {
|
|
|
- return (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root());
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_handle_signal_option( int option ) {
|
|
|
- TreeItem *item = tree->get_selected();
|
|
|
-
|
|
|
- switch( option )
|
|
|
- {
|
|
|
- case SignalMenuOption::CONNECT:
|
|
|
- {
|
|
|
- _open_connection_dialog(item);
|
|
|
- } break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_handle_slot_option( int option ) {
|
|
|
- TreeItem *item = tree->get_selected();
|
|
|
-
|
|
|
- switch( option )
|
|
|
- {
|
|
|
- case SlotMenuOption::EDIT:
|
|
|
- {
|
|
|
- Connection c = item->get_metadata(0);
|
|
|
- _open_connection_dialog(c);
|
|
|
- } break;
|
|
|
- case SlotMenuOption::DISCONNECT:
|
|
|
- {
|
|
|
- _disconnect(item);
|
|
|
- } break;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_rmb_pressed( Vector2 position ) {
|
|
|
- TreeItem *item = tree->get_selected();
|
|
|
-
|
|
|
- if( !item )
|
|
|
- return;
|
|
|
-
|
|
|
- Vector2 global_position = tree->get_global_position() + position;
|
|
|
-
|
|
|
- if( _is_item_signal(item) )
|
|
|
- {
|
|
|
- signal_menu->set_position( global_position );
|
|
|
- signal_menu->popup();
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- slot_menu->set_position( global_position );
|
|
|
- slot_menu->popup();
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void ConnectionsDock::_bind_methods() {
|
|
|
- ClassDB::bind_method("_connect", &ConnectionsDock::_make_or_edit_connection);
|
|
|
- ClassDB::bind_method("_something_selected", &ConnectionsDock::_something_selected);
|
|
|
- ClassDB::bind_method("_something_activated", &ConnectionsDock::_something_activated);
|
|
|
- ClassDB::bind_method("_handle_signal_option", &ConnectionsDock::_handle_signal_option);
|
|
|
- ClassDB::bind_method("_handle_slot_option", &ConnectionsDock::_handle_slot_option);
|
|
|
- ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed);
|
|
|
- ClassDB::bind_method("_close", &ConnectionsDock::_close);
|
|
|
- ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
|
|
|
- ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
|
|
|
-}
|
|
|
-
|
|
|
ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|
|
|
|
|
editor = p_editor;
|
|
@@ -809,26 +899,29 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|
|
hb->add_spacer();
|
|
|
hb->add_child(connect_button);
|
|
|
connect_button->connect("pressed", this, "_connect_pressed");
|
|
|
- //add_child(tree);
|
|
|
|
|
|
connect_dialog = memnew(ConnectDialog);
|
|
|
connect_dialog->set_as_toplevel(true);
|
|
|
add_child(connect_dialog);
|
|
|
|
|
|
- remove_confirm = memnew(ConfirmationDialog);
|
|
|
- remove_confirm->set_as_toplevel(true);
|
|
|
- add_child(remove_confirm);
|
|
|
+ disconnect_all_dialog = memnew(ConfirmationDialog);
|
|
|
+ disconnect_all_dialog->set_as_toplevel(true);
|
|
|
+ add_child(disconnect_all_dialog);
|
|
|
+ disconnect_all_dialog->connect("confirmed", this, "_disconnect_all");
|
|
|
+ disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?"));
|
|
|
|
|
|
signal_menu = memnew(PopupMenu);
|
|
|
add_child(signal_menu);
|
|
|
- signal_menu->connect( "id_pressed", this, "_handle_signal_option" );
|
|
|
- signal_menu->add_item(TTR("Connect"), SignalMenuOption::CONNECT );
|
|
|
+ signal_menu->connect("id_pressed", this, "_handle_signal_menu_option");
|
|
|
+ signal_menu->add_item(TTR("Connect..."), CONNECT);
|
|
|
+ signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL);
|
|
|
|
|
|
slot_menu = memnew(PopupMenu);
|
|
|
add_child(slot_menu);
|
|
|
- slot_menu->connect( "id_pressed", this, "_handle_slot_option" );
|
|
|
- slot_menu->add_item(TTR("Edit"), SlotMenuOption::EDIT);
|
|
|
- slot_menu->add_item(TTR("Disconnect"), SlotMenuOption::DISCONNECT);
|
|
|
+ slot_menu->connect("id_pressed", this, "_handle_slot_menu_option");
|
|
|
+ slot_menu->add_item(TTR("Edit..."), EDIT);
|
|
|
+ slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT);
|
|
|
+ slot_menu->add_item(TTR("Disconnect"), DISCONNECT);
|
|
|
|
|
|
/*
|
|
|
node_only->set_anchor( MARGIN_TOP, ANCHOR_END );
|
|
@@ -839,11 +932,10 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|
|
node_only->set_end( Point2( 10,44) );
|
|
|
*/
|
|
|
|
|
|
- remove_confirm->connect("confirmed", this, "_remove_confirm");
|
|
|
- connect_dialog->connect("connected", this, "_connect");
|
|
|
- tree->connect("item_selected", this, "_something_selected");
|
|
|
- tree->connect("item_activated", this, "_something_activated");
|
|
|
- tree->connect("item_rmb_selected", this, "_rmb_pressed" );
|
|
|
+ connect_dialog->connect("connected", this, "_make_or_edit_connection");
|
|
|
+ tree->connect("item_selected", this, "_tree_item_selected");
|
|
|
+ tree->connect("item_activated", this, "_tree_item_activated");
|
|
|
+ tree->connect("item_rmb_selected", this, "_rmb_pressed");
|
|
|
|
|
|
add_constant_override("separation", 3 * EDSCALE);
|
|
|
}
|