Browse Source

RenderingDevice: Fix usage of index offset

Patrick Dawson 2 years ago
parent
commit
382f0f97d6
1 changed files with 1 additions and 1 deletions
  1. 1 1
      drivers/vulkan/rendering_device_vulkan.cpp

+ 1 - 1
drivers/vulkan/rendering_device_vulkan.cpp

@@ -7751,7 +7751,7 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_
 	dl->validation.index_array_size = index_array->indices;
 	dl->validation.index_array_offset = index_array->offset;
 
-	vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type);
+	vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type);
 }
 
 void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {