|
@@ -955,31 +955,28 @@ void ScriptEditorDebugger::_notification(int p_what) {
|
|
|
case NOTIFICATION_PROCESS: {
|
|
|
|
|
|
if (connection.is_valid()) {
|
|
|
+
|
|
|
inspect_scene_tree_timeout -= get_process_delta_time();
|
|
|
if (inspect_scene_tree_timeout < 0) {
|
|
|
inspect_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
|
|
|
if (inspect_scene_tree->is_visible_in_tree()) {
|
|
|
_scene_tree_request();
|
|
|
-
|
|
|
- if (inspected_object_id != 0) {
|
|
|
- //take the chance and re-inspect selected object
|
|
|
- Array msg;
|
|
|
- msg.push_back("inspect_object");
|
|
|
- msg.push_back(inspected_object_id);
|
|
|
- ppeer->put_var(msg);
|
|
|
- }
|
|
|
}
|
|
|
}
|
|
|
|
|
|
inspect_edited_object_timeout -= get_process_delta_time();
|
|
|
if (inspect_edited_object_timeout < 0) {
|
|
|
inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
|
|
|
- if (inspect_scene_tree->is_visible_in_tree() && inspected_object_id) {
|
|
|
- //take the chance and re-inspect selected object
|
|
|
- Array msg;
|
|
|
- msg.push_back("inspect_object");
|
|
|
- msg.push_back(inspected_object_id);
|
|
|
- ppeer->put_var(msg);
|
|
|
+ if (inspected_object_id) {
|
|
|
+ if (ScriptEditorDebuggerInspectedObject *obj = Object::cast_to<ScriptEditorDebuggerInspectedObject>(ObjectDB::get_instance(editor->get_editor_history()->get_current()))) {
|
|
|
+ if (obj->remote_object_id == inspected_object_id) {
|
|
|
+ //take the chance and re-inspect selected object
|
|
|
+ Array msg;
|
|
|
+ msg.push_back("inspect_object");
|
|
|
+ msg.push_back(inspected_object_id);
|
|
|
+ ppeer->put_var(msg);
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -1850,6 +1847,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
|
|
|
|
|
|
inspect_scene_tree = memnew(Tree);
|
|
|
EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(inspect_scene_tree);
|
|
|
+ EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", this, "_scene_tree_selected");
|
|
|
inspect_scene_tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
|
inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected");
|
|
|
inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded");
|