Browse Source

Revert some URLs from the "Replace HTTP URLs with HTTPS" PR

Aaron Franke 3 years ago
parent
commit
3a902c66c4

+ 1 - 1
core/math/convex_hull.h

@@ -49,7 +49,7 @@ subject to the following restrictions:
 #include "core/templates/vector.h"
 #include "core/templates/vector.h"
 
 
 /// Convex hull implementation based on Preparata and Hong
 /// Convex hull implementation based on Preparata and Hong
-/// See https://code.google.com/p/bullet/issues/detail?id=275
+/// See https://code.google.com/archive/p/bullet/issues/275
 /// Ole Kniemeyer, MAXON Computer GmbH
 /// Ole Kniemeyer, MAXON Computer GmbH
 class ConvexHullComputer {
 class ConvexHullComputer {
 public:
 public:

+ 1 - 1
core/math/dynamic_bvh.h

@@ -41,7 +41,7 @@
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2013 Erwin Coumans  http://bulletphysics.org
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
editor/translations/el.po

@@ -6,7 +6,7 @@
 # Georgios Katsanakis <[email protected]>, 2019.
 # Georgios Katsanakis <[email protected]>, 2019.
 # Overloaded <[email protected]>, 2019.
 # Overloaded <[email protected]>, 2019.
 # Eternal Death <[email protected]>, 2019.
 # Eternal Death <[email protected]>, 2019.
-# Overloaded @ Orama Interactive https://orama-interactive.com/ <[email protected]>, 2020.
+# Overloaded @ Orama Interactive http://orama-interactive.com/ <[email protected]>, 2020.
 # pandektis <[email protected]>, 2020.
 # pandektis <[email protected]>, 2020.
 # KostasMSC <[email protected]>, 2020.
 # KostasMSC <[email protected]>, 2020.
 # lawfulRobot <[email protected]>, 2020, 2021.
 # lawfulRobot <[email protected]>, 2020, 2021.

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs

@@ -376,7 +376,7 @@ namespace Godot
         /// <example>
         /// <example>
         /// <code>
         /// <code>
         /// GD.Print(GD.RandRange(0, 1)); // Prints 0 or 1
         /// GD.Print(GD.RandRange(0, 1)); // Prints 0 or 1
-        /// GD.Print(GD.RangeRange(-10, 1000)); // Prints any number from -10 to 1000
+        /// GD.Print(GD.RandRange(-10, 1000)); // Prints any number from -10 to 1000
         /// </code>
         /// </code>
         /// </example>
         /// </example>
         /// <returns>A random <see langword="int"/> number inside the given range.</returns>
         /// <returns>A random <see langword="int"/> number inside the given range.</returns>

+ 1 - 1
servers/physics_3d/gjk_epa.cpp

@@ -37,7 +37,7 @@
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2008 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2008 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the
 In no event will the authors be held liable for any damages arising from the

+ 1 - 1
servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp

@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/generic_6dof_joint_3d_sw.h

@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/hinge_joint_3d_sw.cpp

@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/hinge_joint_3d_sw.h

@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/jacobian_entry_3d_sw.h

@@ -37,7 +37,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/pin_joint_3d_sw.cpp

@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/pin_joint_3d_sw.h

@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/slider_joint_3d_sw.cpp

@@ -34,7 +34,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/joints/slider_joint_3d_sw.h

@@ -40,7 +40,7 @@ Adapted to Godot from the Bullet library.
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/shape_3d_sw.cpp

@@ -39,7 +39,7 @@
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.

+ 1 - 1
servers/physics_3d/soft_body_3d_sw.cpp

@@ -38,7 +38,7 @@
 
 
 /*
 /*
 Bullet Continuous Collision Detection and Physics Library
 Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans  https://bulletphysics.org
+Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
 
 
 This software is provided 'as-is', without any express or implied warranty.
 This software is provided 'as-is', without any express or implied warranty.
 In no event will the authors be held liable for any damages arising from the use of this software.
 In no event will the authors be held liable for any damages arising from the use of this software.