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@@ -56,6 +56,14 @@
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static const char *ignore_str = "/dev/input/js";
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#endif
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+// On Linux with Steam Input Xbox 360 devices have an index appended to their device name, this index is
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+// the Steam Input gamepad index
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+#define VALVE_GAMEPAD_NAME_PREFIX "Microsoft X-Box 360 pad "
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+// IDs used by Steam Input virtual controllers.
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+// See https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices
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+#define VALVE_GAMEPAD_VID 0x28DE
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+#define VALVE_GAMEPAD_PID 0x11FF
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+
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JoypadLinux::Joypad::~Joypad() {
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for (int i = 0; i < MAX_ABS; i++) {
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if (abs_info[i]) {
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@@ -411,8 +419,23 @@ void JoypadLinux::open_joypad(const char *p_path) {
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setup_joypad_properties(joypad);
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sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);
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if (inpid.vendor && inpid.product && inpid.version) {
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+ Dictionary joypad_info;
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+ joypad_info["vendor_id"] = inpid.vendor;
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+ joypad_info["product_id"] = inpid.product;
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+ joypad_info["raw_name"] = name;
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+
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sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
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- input->joy_connection_changed(joy_num, true, name, uid);
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+
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+ if (inpid.vendor == VALVE_GAMEPAD_VID && inpid.product == VALVE_GAMEPAD_PID) {
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+ if (name.begins_with(VALVE_GAMEPAD_NAME_PREFIX)) {
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+ String idx_str = name.substr(strlen(VALVE_GAMEPAD_NAME_PREFIX));
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+ if (idx_str.is_valid_int()) {
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+ joypad_info["steam_input_index"] = idx_str.to_int();
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+ }
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+ }
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+ }
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+
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+ input->joy_connection_changed(joy_num, true, name, uid, joypad_info);
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} else {
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String uidname = uid;
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int uidlen = MIN(name.length(), 11);
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