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Add missing argument names for bindings in GDExtension

Rémi Verschelde 4 anos atrás
pai
commit
3abb5a9035

+ 2 - 1
scene/gui/item_list.cpp

@@ -29,6 +29,7 @@
 /*************************************************************************/
 
 #include "item_list.h"
+
 #include "core/config/project_settings.h"
 #include "core/os/os.h"
 #include "core/string/translation.h"
@@ -1605,7 +1606,7 @@ void ItemList::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("move_item", "from_idx", "to_idx"), &ItemList::move_item);
 
-	ClassDB::bind_method(D_METHOD("set_item_count"), &ItemList::set_item_count);
+	ClassDB::bind_method(D_METHOD("set_item_count", "count"), &ItemList::set_item_count);
 	ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count);
 	ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item);
 

+ 1 - 1
scene/gui/menu_button.cpp

@@ -203,7 +203,7 @@ void MenuButton::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
 	ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts);
 
-	ClassDB::bind_method(D_METHOD("set_item_count"), &MenuButton::set_item_count);
+	ClassDB::bind_method(D_METHOD("set_item_count", "count"), &MenuButton::set_item_count);
 	ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
 
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");

+ 1 - 1
scene/gui/popup_menu.cpp

@@ -1733,7 +1733,7 @@ void PopupMenu::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
 
 	ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
-	ClassDB::bind_method(D_METHOD("set_item_count"), &PopupMenu::set_item_count);
+	ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
 	ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
 
 	ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);

+ 1 - 1
scene/resources/tile_set.cpp

@@ -212,7 +212,7 @@ void TileMapPattern::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapPattern::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(TileSetSource::INVALID_TILE_ALTERNATIVE));
 	ClassDB::bind_method(D_METHOD("has_cell", "coords"), &TileMapPattern::has_cell);
-	ClassDB::bind_method(D_METHOD("remove_cell", "coords"), &TileMapPattern::remove_cell);
+	ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &TileMapPattern::remove_cell);
 	ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &TileMapPattern::get_cell_source_id);
 	ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &TileMapPattern::get_cell_atlas_coords);
 	ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &TileMapPattern::get_cell_alternative_tile);