This will make it harder for someone to accidentally commit code that requires a newer version.
@@ -11,6 +11,7 @@
<AssemblyName>GodotTools.BuildLogger</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
+ <LangVersion>7</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@@ -8,6 +8,7 @@
<RootNamespace>GodotTools.Core</RootNamespace>
<AssemblyName>GodotTools.Core</AssemblyName>
<DebugSymbols>true</DebugSymbols>
<AssemblyName>GodotTools.IdeConnection</AssemblyName>
@@ -9,6 +9,7 @@
<AssemblyName>GodotTools.ProjectEditor</AssemblyName>
<BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath>
@@ -10,6 +10,7 @@
<GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
<GodotApiConfiguration>Debug</GodotApiConfiguration>
<RootNamespace>Managed</RootNamespace>
<AssemblyName>Managed</AssemblyName>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">