Persisting view mode for new scene
@@ -2147,6 +2147,8 @@ void SpatialEditorViewport::_notification(int p_what) {
set_process(visible);
if (visible) {
+ orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
+ _update_name();
_update_camera(0);
} else {
set_freelook_active(false);