瀏覽代碼

Move VERSION_MKSTRING logic to version.h

Fixes a bug where the VERSION_PATCH define is not yet in scope if
typedefs.h is included before version.h at compilation time.
Rémi Verschelde 8 年之前
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3b687c5474
共有 5 個文件被更改,包括 41 次插入13 次删除
  1. 1 1
      .gitignore
  2. 0 11
      core/typedefs.h
  3. 37 0
      core/version.h
  4. 1 1
      methods.py
  5. 2 0
      scene/main/http_request.cpp

+ 1 - 1
.gitignore

@@ -3,7 +3,7 @@ core/global_defaults.cpp
 core/method_bind_ext.inc
 core/method_bind.inc
 core/script_encryption_key.cpp
-core/version.h
+core/version_generated.h
 drivers/gles2/shaders/*.h
 drivers/unix/os_unix_global_settings_path.cpp
 editor/builtin_fonts.h

+ 0 - 11
core/typedefs.h

@@ -42,17 +42,6 @@
 #define _MKSTR(m_x) _STR(m_x)
 #endif
 
-/**
- * Version macros - it is necessary to include "version.h" for those to work.
- * Include it in the .cpp file, not the header.
- */
-#ifdef VERSION_PATCH
-#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
-#else
-#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
-#endif // VERSION_PATCH
-#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING
-
 #ifndef _ALWAYS_INLINE_
 
 #if defined(__GNUC__) && (__GNUC__ >= 4)

+ 37 - 0
core/version.h

@@ -0,0 +1,37 @@
+/*************************************************************************/
+/*  version.h                                                            */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+#include "version_generated.h"
+
+#ifdef VERSION_PATCH
+#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
+#else
+#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
+#endif // VERSION_PATCH
+#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING

+ 1 - 1
methods.py

@@ -1093,7 +1093,7 @@ def update_version():
         print("Using custom revision: " + rev)
     import version
 
-    f = open("core/version.h", "wb")
+    f = open("core/version_generated.h", "wb")
     f.write("#define VERSION_SHORT_NAME " + str(version.short_name) + "\n")
     f.write("#define VERSION_NAME " + str(version.name) + "\n")
     f.write("#define VERSION_MAJOR " + str(version.major) + "\n")

+ 2 - 0
scene/main/http_request.cpp

@@ -29,6 +29,8 @@
 /*************************************************************************/
 #include "http_request.h"
 
+#include "version.h"
+
 void HTTPRequest::_redirect_request(const String &p_new_url) {
 }