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Fix invisible tabs not being ignored in `Tabs`

Michael Alexsander 3 年之前
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3c5103ac1d
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      scene/gui/tabs.cpp

+ 2 - 2
scene/gui/tabs.cpp

@@ -223,7 +223,7 @@ void Tabs::gui_input(const Ref<InputEvent> &p_event) {
 			}
 			}
 
 
 			int found = -1;
 			int found = -1;
-			for (int i = offset; i < tabs.size(); i++) {
+			for (int i = offset; i <= max_drawn_tab; i++) {
 				if (tabs[i].rb_rect.has_point(pos)) {
 				if (tabs[i].rb_rect.has_point(pos)) {
 					rb_pressing = true;
 					rb_pressing = true;
 					update();
 					update();
@@ -914,7 +914,7 @@ void Tabs::drop_data(const Point2 &p_point, const Variant &p_data) {
 
 
 int Tabs::get_tab_idx_at_point(const Point2 &p_point) const {
 int Tabs::get_tab_idx_at_point(const Point2 &p_point) const {
 	int hover_now = -1;
 	int hover_now = -1;
-	for (int i = offset; i < tabs.size(); i++) {
+	for (int i = offset; i <= max_drawn_tab; i++) {
 		Rect2 rect = get_tab_rect(i);
 		Rect2 rect = get_tab_rect(i);
 		if (rect.has_point(p_point)) {
 		if (rect.has_point(p_point)) {
 			hover_now = i;
 			hover_now = i;