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Fix editor glitches when the mesh/material preview is shown

(cherry picked from commit a4c3d2dc89b3078acc14af1cfd8a947490d21a3f)
Franklin Sobrinho 9 年之前
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3cbd6b8701
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 1 1
      tools/editor/plugins/material_editor_plugin.cpp
  2. 1 1
      tools/editor/plugins/mesh_editor_plugin.cpp

+ 1 - 1
tools/editor/plugins/material_editor_plugin.cpp

@@ -103,7 +103,7 @@ MaterialEditor::MaterialEditor() {
 	world.instance();
 	viewport->set_world(world); //use own world
 	add_child(viewport);
-	viewport->set_process_input(false);
+	viewport->set_disable_input(true);
 
 	camera = memnew( Camera );
 	camera->set_transform(Transform(Matrix3(),Vector3(0,0,3)));

+ 1 - 1
tools/editor/plugins/mesh_editor_plugin.cpp

@@ -147,7 +147,7 @@ MeshEditor::MeshEditor() {
 	world.instance();
 	viewport->set_world(world); //use own world
 	add_child(viewport);
-	viewport->set_process_input(false);
+	viewport->set_disable_input(true);
 
 	camera = memnew( Camera );
 	camera->set_transform(Transform(Matrix3(),Vector3(0,0,3)));