@@ -142,6 +142,8 @@ TypedArray<Image> NoiseTexture3D::_generate_texture() {
return TypedArray<Image>();
}
+ ERR_FAIL_COND_V_MSG((int64_t)width * height * depth > Image::MAX_PIXELS, TypedArray<Image>(), "The NoiseTexture3D is too big, consider lowering its width, height, or depth.");
+
Vector<Ref<Image>> images;
if (seamless) {