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Merge pull request #89184 from Calinou/shader-globals-editor-add-enter-shortcut

Add Enter shortcut to add a shader global in the editor
Rémi Verschelde 1 年間 前
コミット
3dff0e9eed
1 ファイル変更3 行追加0 行削除
  1. 3 0
      editor/shader_globals_editor.cpp

+ 3 - 0
editor/shader_globals_editor.cpp

@@ -398,6 +398,8 @@ void ShaderGlobalsEditor::_variable_added() {
 	undo_redo->add_do_method(this, "_changed");
 	undo_redo->add_do_method(this, "_changed");
 	undo_redo->add_undo_method(this, "_changed");
 	undo_redo->add_undo_method(this, "_changed");
 	undo_redo->commit_action();
 	undo_redo->commit_action();
+
+	variable_name->clear();
 }
 }
 
 
 void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) {
 void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) {
@@ -455,6 +457,7 @@ ShaderGlobalsEditor::ShaderGlobalsEditor() {
 	variable_name->set_h_size_flags(SIZE_EXPAND_FILL);
 	variable_name->set_h_size_flags(SIZE_EXPAND_FILL);
 	variable_name->set_clear_button_enabled(true);
 	variable_name->set_clear_button_enabled(true);
 	variable_name->connect("text_changed", callable_mp(this, &ShaderGlobalsEditor::_variable_name_text_changed));
 	variable_name->connect("text_changed", callable_mp(this, &ShaderGlobalsEditor::_variable_name_text_changed));
+	variable_name->connect("text_submitted", callable_mp(this, &ShaderGlobalsEditor::_variable_added).unbind(1));
 
 
 	add_menu_hb->add_child(variable_name);
 	add_menu_hb->add_child(variable_name);